Signals locked on Red After The Sim Crashed

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Signals locked on Red After The Sim Crashed

Unread postby TheKman » Thu Dec 06, 2018 5:56 pm

Well, not sure if I put this in the right place, MODS can move elsewhere if deemed necessary.

I was placing signals on a mainline and siding when the sim crashed.

After the crash, all the signals behind the spot of the crash are locked in red. Signals ahead of the spot the sim crashed work just fine. Only way to correct the locked ones so far so to relay the track on the spots of the signals and then add the signals again.

Any other way to get the locked up ones to function correctly?
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Re: Signals locked on Red After The Sim Crashed

Unread postby TheKman » Thu Dec 06, 2018 9:40 pm

Well, had another crash unrelated to placing signals and again the signals froze showing red. This time it affected signals both behind and ahead of the spot where the crash occurred. And when it does this it locks up your signals for some distance. So, my solution is while your are laying track and signals, I advise you break the track and isolate the signal block. That way if the dern thing crashes, it won't wipe out your signals. Just make sure you reconnect all of it after your done for the session. Again, so far the only solution to fixing this is to relay the signal, and some cases you'll have to relay the track in the spot(s) where the signals are placed.
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Re: Signals locked on Red After The Sim Crashed

Unread postby TheKman » Fri Dec 07, 2018 12:37 am

OK, this idiot says to ignore all I've said prior to this!!! Even isolating the signal blocks does not prevent the signals getting jacked when the sim crashes. And it does not matter what caused the crash. If it crashes, my signals get jacked. And it won't matter if the signals are done as the last item in building the route If the sim jacks the signals every time it crashes.

What causing the crashes?? I don't know..... In my case, TS 2019 tends to crash more often than any of the previous versions. Does not seem to matter if I switch to 32 bit. The frequency remains the same. Sometimes it crashes right away, sometimes I'll go over a half hour before a crash.
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Re: Signals locked on Red After The Sim Crashed

Unread postby buzz456 » Fri Dec 07, 2018 9:23 am

Are you pushing the F2 key regularly to make saves?
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Re: Signals locked on Red After The Sim Crashed

Unread postby TheKman » Fri Dec 07, 2018 9:37 am

buzz456 wrote:Are you pushing the F2 key regularly to make saves?


Yes Buzz. I save frequently. Probably more than anyone on the planet. Something my Dad drilled into me when I was younger. "Always save and save frequently" was his motto. And that's weird as well.... One would think anything saved prior to a crash or any other type of screw up would NOT be affected.

This morning I'll try back tracking with a few of my prior backups. Get a copy prior to the signals locking up. I'm hoping what was happening yesterday and last night was caused by a corrupt file(s).
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Re: Signals locked on Red After The Sim Crashed

Unread postby TheKman » Fri Dec 07, 2018 1:39 pm

My most recent backup had no signal problems. BUT...… Continuing work laying track I had yet another crash, this time when I saved. Again signals got jacked, but nearly as bad. Very sporadic this time. Some where OK some weren't. I had one siding fail some 25 miles down the track. On some sidings, one end was OK and at the other end the signals were locked showing red in both directions which was what was happening all yesterday and last night.

I honestly wonder if the last update, which was yesterday morning prior to working on the route screwed something up..... The day before the update, I still encountered crashes, but signals didn't lock up.
Last edited by TheKman on Fri Dec 07, 2018 8:22 pm, edited 1 time in total.
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Re: Signals locked on Red After The Sim Crashed

Unread postby NS349 » Fri Dec 07, 2018 6:30 pm

when placing / using the editor, are you doing this in 64 bit or 32 bit?
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Re: Signals locked on Red After The Sim Crashed

Unread postby TheKman » Fri Dec 07, 2018 6:55 pm

NS349 wrote:when placing / using the editor, are you doing this in 64 bit or 32 bit?


Both 64 and 32. I have used 64 bit primarily since 2019 was released, but tried 32 bit last night. It's worse in 32 bit. In 32 bit when it crashes I have to restart the computer in order to fire the sim up again.
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Re: Signals locked on Red After The Sim Crashed

Unread postby NS349 » Fri Dec 07, 2018 6:59 pm

Well I know the editor had a bug or due to when the game updated to TS19 if any route was edited in 64bit it would not just crash but most if not all the signals would stay red or be broken. I had this happen to me and lost my custom route due to this.


https://forums.dovetailgames.com/thread ... ute.13312/
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Re: Signals locked on Red After The Sim Crashed

Unread postby buzz456 » Fri Dec 07, 2018 8:10 pm

NS349 wrote:Well I know the editor had a bug or due to when the game updated to TS19 if any route was edited in 64bit it would not just crash but most if not all the signals would stay red or be broken. I had this happen to me and lost my custom route due to this.


https://forums.dovetailgames.com/thread ... ute.13312/

That's why we should do backups regularly in any creative endevour.
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Re: Signals locked on Red After The Sim Crashed

Unread postby TheKman » Fri Dec 07, 2018 8:21 pm

OK...Let's throw is out there. I have a bit of hunch this maybe the headache. This route was began on the version prior to 2019 so it was being worked using 32 bit. And most of the signal issues are where track was laid while in 32 bit. But parts laid in 64 are failing as well. Conflict between 32 and 64 bit at play perhaps?
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Re: Signals locked on Red After The Sim Crashed

Unread postby TheKman » Fri Dec 07, 2018 8:37 pm

This link: https://forums.dovetailgames.com/thread ... ute.13312/

Explains to a tee what I'm encountering. Editing in 64 bit looks like it'll trash any route one happens to be building or editing. And now reports saying using TS2019 in 32 bit is starting to cause the same problems.... Really, really, WISH I had not uninstalled TS on my other computer 6 months ago. Was running TS2017 on it. Could have used that to build and edit routes and made sure to never go online for any updates.

Is there any way to restore 2018 after Steam updated to TS 2019. I'd rather have a version that worked , not some "new and improved version" causing problems.
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Re: Signals locked on Red After The Sim Crashed

Unread postby TheKman » Sat Dec 08, 2018 3:31 pm

Editing using 32 bit looks to be the best way to go. I still get crashes which happen when I save, but my signals no longer lock up and nothing else appears to be affected when this happens. What use is 64 bit if it's going to screw things up? From looking around on the internet, the last time this problem was reported to DTG was mid November. And it appears this has been a problem since TS 2019 was released. So far to date it would appear DTG has not addressed this. If they have, what needs to be done in order to edit routes using 64 bit?
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Re: Signals locked on Red After The Sim Crashed

Unread postby TheKman » Sun Dec 09, 2018 5:43 am

Another item unrelated to the signal issues.

From day one when TS2019 was released it takes forever for a route to load up. Even small routes take time. The Castle rock railroad takes around 10-15 minutes to load. Bigger routes a half hour or more. The older versions before 2019 never did this.
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Re: Signals locked on Red After The Sim Crashed

Unread postby jgvaughan » Sun Dec 09, 2018 8:43 am

TheKman wrote:Another item unrelated to the signal issues.

From day one when TS2019 was released it takes forever for a route to load up. Even small routes take time. The Castle rock railroad takes around 10-15 minutes to load. Bigger routes a half hour or more. The older versions before 2019 never did this.


I have never had a route take more than a minute or so to load. I've not experienced any of the issues you have described since updating to TS2019. I'm really questioning that the issues are directly related to TS2019 and not something inherently wrong with your system.
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