Brickrail782 wrote:Been messing around in the 64-bit version and can' help but notice that (at least on my computer) it doesn't seem to run that much better that the 32-bit version. Most routes still take several minutes to load and there are massive frame rate drops when loading in new terrain/scenery
dgallina wrote:I had to reinstall ms visual c++ 2010 sp1 32 and 64 bit to resolve the DLL crashes noted above. Also downloaded and ran the .bat file and now game running fine. Haven’t had a chance to run many routes, but happy the game can use more ram rather than crashing when heavily loaded.
Diego
BoostedFridge wrote:What prompted you to choose that file to download to fix the problem.
_o_OOOO_oo-Kanawha wrote:I have noticed no improvement yet in 64 bits, on 3.5 GHz i5 16 GB with 980TI, which is only a decent midrange spec in TS terms.
wacampbell wrote:An excellent example to demonstrate the new capabilities. Were you able to maintain acceptable frame rates with this much density?
Users browsing this forum: No registered users and 7 guests