Moderator: Bananarama
PapaXpress wrote:Thats not completely true. RCAP is working on releasing the NSAND and all the assets included therein. This would include the crossings, but not the original SanBar replacement pack (which replace the Kuju US crossing guards).
Having said that, I don't know when the crossing guards will be ready. For v2 it appears that the signals will be (as I helped QA some of them).
I'll use the smm on the Donner Pass for now till you are ready with the new ones.PolyesterMafia wrote:For future reference, all of the smm signals - trackside, crossing, signal shanties, mileposts - have been turned in for inclusion in the next RCAP. A lot of the other assets that were on the Route have to be brought up to standard and will take time to do so. As for the NSAND, the route is being totally reworked, and maybe even a name change is in the works. A lot of people run CSX equipment on it, so a good chunk of the W&A from Wauhatchie south is being added to it as renovations progress. She's gon be a beauty, thanks to the efforts of RCAP.
Can't wait to see it!!! 
Many thanks for all the developers who entered these great projects. I am not sure if I am over-stepping my presence in this Post but can we request US Cattle ( Brown,white,black-Angus,brown and white, some with horns, some long horns) with the same positions that came with RSC. RSC's Cattle are very accurate Dairy cattle and look great. Yellow US and Canadian school buses long and short active and parked. Solid looking Loft rock wall formations of different colors with track portals that can be matched to the different colors and texture's that we have here in the US and Canada.with Tunnel Portal Hole's that will work with Loft's. We have colors and textures that range from the Dessert light tan to an almost Basalt Black. The Northern part of California has many area's of Black Lava flows from the numerous Inactive and Sleeping Volcanoes. Also we could of course use Horses for the Cattle ranch's that populate the " private property and the BLM Land(US) " of the US and Canada. If anybody needs picture's of different rock texture's, Busses or Cattle let us know. Thank you all again.PapaXpress wrote:It is doable, and yes it would kill frame rates. You would essentially make your procedural grass into cruciform trees. So there will be no variation between them and it would be very MSTS.
NDORFN wrote:What's wrong with using asset blocks anyway? They do copy and paste.
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