Hi,
Is anybody interested in a beta for the Big Horn route, version 3.2 / TS2012 ?
If you are, a public beta is available here:
Standalone Route Package:http://www.mediafire.com/download.php?91g2xe5vuyeymulMissing Assets (GreatNortherner\Krug) -- sorry!http://www.mediafire.com/download.php?ee97yu15f53prlkReadme:http://www.mediafire.com/download.php?b4cbrstj4wbulipSignal Chart:http://www.mediafire.com/download.php?vrr26brqj8tb2w0This beta has the route in the latest stable development build I could do, which dates back to November last year. All changes I did after that caused crashes or broke scenarios, so I had to revert back to this version.
However, even with this slight 'back rolling' of the update it might still break older scenarios, so please BACK UP before installing this beta. It will overwrite the older version of the route!
I'm also working on a batch of corrected and udpated scenarios that will also take care of the many pieces of equipment that are no longer available after all the TS2012 updates.
Finally, a brief overview of the changes in v3.2:
- new skybox
- new 3D tracks
- new signals
- TS2012 lights and track bumps (no super-elevation)
The "3D tracks", by the way, are my own models and can be used for your freeware routes. However, please note that these track lofts will cause a HUGE fps hit when used in larger yards, the 3D-modeled ties are really killing the graphics performance. Sheridan Yard, even though not exactly a big yard, might already be a bit too large for this track set.
Please let me know if anything doesn't work or appears to be missing from the package.
Thanks,
Michael