Hi,
first of all, sorry for the messing up the original 1.2 upload -- I had picked the wrong file in the uploader, and when I noticed my mistake a day later so many people had already downloaded it.
Blue Light wrote:I have got one in the works, but am having problems with signals not allowing permission to pass a stop.
That is something that I learned only recently, apparently my signal scripts are very 'insisting' on a clear path being there for the player past the signal. So when you can't get a red to clear in a scenario, always check that all manual switches past the signal are aligned for you. A trailing point switch lined against you (breaking your path) will likely cause an eternal red signal.
Hawk wrote:WOW! Michale wrote up an overview for his other routes but he didn't write one up for the Butte.
Heh, yeah.

I wanted to wait for version 2, but that may be a bit too ambitious. I'll write something soon, thanks for the reminder.
By the way, I have a few more scenarios for 1.2 of the route in the works. One BN grain local is already in testing, a GN switch job is almost done.
Cheers,
Michael