Hello all, I was told how to make a set of working night and day windows for my buildings and I followed the instructions and made day windows, grouped into a group and the folder in the hierarchy named fx_day. I then made a set of night windows to appear as lit in a night scenerio I then grouped them and named there group folder fx_night in the hiarchy.
I then exported it out of 3D Crafter Pro.
When I filled out the blueprint for a scenery object and previewed it in the asset editor, the model appears like this with the windows missing. Does anyone know what I could have done wrong. How do you prepare the model for export so the windows are there.
This model will be a replacement model to replace the old Classic U.S Town House 1 and I'll also be adding a new third house to the set for my update of that set to work with Railworks 3.