Having Problems Making Transparent Windows

Discussion of rolling-stock creation & re-painting.

Having Problems Making Transparent Windows

Unread postby TheKman » Thu May 21, 2026 1:33 pm

I still haven't got the hang of doing transparent windows. Enclosed is a caboose I made. As you can see, the windows are whack.

I'm using Sketchup to build the model and 3DC 9 to do the export for the shape

My custom fields in 3DC are as follows.
Primary texture slot is my TGA file for the glass.
No texture in the Enviroment Map slot. ( I've seen docs that this is optional)

Railsim slot = TrainGlass.fx
Tx Alpha slot = Transparency
RailSimX= r0arg0=64;r0arg1=0.8;r0arg2=0.4

What am I doing wrong?
Thanks.
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TheKman
 
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Re: Having Problems Making Transparent Windows

Unread postby TheKman » Sat May 23, 2026 9:30 am

Update. I had two sided windows on the model in the picture.

I made a test window in a .3ds format, same as the caboose, with just a single side. One side I can see thru. The other I can't.

In the .3ds format one side is always invisable. That's why I used a two sided window. So the problem is the second window.

How do I paint the single side window in .3ds so the transparency (.tga) works?

The .obj format will not work using a .tga. In the blueprint editor is says the ace file does not exsist.
TheKman
 
Posts: 421
Joined: Sun Sep 25, 2016 6:01 am

Re: Having Problems Making Transparent Windows

Unread postby TheKman » Sat May 23, 2026 10:44 am

The super crazy thing is I made two other cabooses for differernt railroads several years back, set the windows up the same way as for the caboose in the pic, and the windows are fine.
TheKman
 
Posts: 421
Joined: Sun Sep 25, 2016 6:01 am


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