by trev123 » Fri Jan 06, 2023 9:58 pm
ex_railwayman said: ↑
I logged in to Steam yesterday and had to sit through a 35GB update in my game, after waiting for hours it has put back all the .AP asset files in my DTG folder that I had opened to install upgraded routes from the German community, and put in loads of loco and wagon repaints, etc, etc. It also put my routes back into .AP packs again, massively infuriating as I certainly didn't see any warning this was going to happen, and a good thing I had the extra capacity on my hard drive to incorporate everything, what was it all about, any idea folks?
Cheerz. Steve.
From DTG
Curious issue but not one we have any control over. Steam handles everything to do with your file structure for TS. We can't force a verify at this end as it has to be done by the Steam Client itself (either automatically or via manual request). Whils we can periodically provide updates at times, only those files which are different on your machine versus the ones on the file server are actually downloaded to your machine. There is no process where we can forcibly get your machine to do a verify otherwise we'd use that when you contact us for support - thus why we ask you to do it since we can't do it ourselves.
What I do know is that when Steam starts up, it polls all your appmanifest files (which is essentially a directory of every piece of dlc you have installed per owned product). If there is a mismatch in the appmanifest on your local drive versus its entitlement record then that itself will trigger a verify.
Typically, the most likely suspect that can interefere with your appmanifest files are firstly a Steam update. It has been known to cause these types of problems. Secondly, anti-virus or anti-malware software or even Windows itself (particularly if it's under program files) can also cause these problems as they will sometimes get blocked from being updated when Steam is doing maintenance or writing to the file. If those changes are not being recorded it will create a mismatch in the database record and force a verify on next start up.
There may be a setting you can implement to prevent this happening but, in the first instance, I would encourage you to highlight it with Valve Customer Support since they own and control Steam they may have a better idea as to why it's happening and will be able to properly guide you on preventing this from happening in the future. At the very least, they will have a record of it and the more people that report it, the greater the chance of it getting fixed.
martschuffing said: ↑
Yes please DTG fix this issue All my mods are gone now and even after extraction again they get nullified again if left online to steam!
Also, I am in a bad position with ap files as the game can't "see" inside them, this is an issue I've had with this software for many years with no solution to it, all I get is; that's impossible, but here I am with no assets and no scenery if they are in the ap file structure.
Please do not let the needs of the many outweigh the needs of the few or the one!
From GTG.
That to me sounds like an OS level restriction since TS relies on Windows own file permissions. If it's restricted at OS level, then it will be restricted in TS. There is nothing special about .ap files, they are simply zero compression zip files which are natively supported by Windows. If TS cannot see inside them then it's likely that your OS has no support for compression or zip file handling (unlikely unless you've restricted certain services from running at account level). However, generally, missing scenery and other assets are usually related to file structure issues, possibly at OS level.
Hope this helps.
Best, Steve
Intel i5-10600K CPU, Asus TUF GAMING Z490-Plus (Wi-Fi) MB, Graphics Asus RTX 3060 TI 8GB OC TUF gaming card Windows 11 Home 64 bit, 16 GB Corsair Vengeance DDR4 ram, Viewsonic VX2728 LED 1080P FHD Monitor, Samsung 1TB SSD + other conventional drives, Corsair 750W PSU.