Arizona Divide Modernized

Discussion about RailWorks route design.

Re: Arizona Divide Modernized

Unread postby Fey96 » Wed Nov 02, 2022 7:11 pm

Hello everyone, I'm still alive! :D Due to recent unfortunate circumstances (computer's broken), continued work on the project is temporarily on hold for the foreseeable future.

Pulling up the route map view around Chalender crossover (MP 368) causes the game to crash for some unknown reason. If anyone happens to have a solution, please make it known![/b] !*don-know!*

Visual reference of Chalender, looking east. No clue why this tile is giving the map view problems. **!!bang!!**
Image
Last edited by Fey96 on Thu Nov 09, 2023 3:43 pm, edited 1 time in total.
Fey96
 
Posts: 45
Joined: Fri Sep 06, 2019 7:01 pm

Re: Arizona Divide Modernized

Unread postby Claude350 » Thu Nov 03, 2022 6:02 pm

Can't seem to find the 60's 70's car pack. Would someone be kind enough to point me in the right direction? Thanks in advance.
Claude350
 
Posts: 69
Joined: Sat Aug 26, 2017 6:19 pm

Re: Arizona Divide Modernized

Unread postby buzz456 » Thu Nov 03, 2022 7:19 pm

Claude350 wrote:Can't seem to find the 60's 70's car pack. Would someone be kind enough to point me in the right direction? Thanks in advance.

jpetersjr.

https://railworksamerica.com/index.php/ ... =22:models
Buzz
39 and holding.
"Some people find fault like there's a reward for it."- Zig Ziglar
"If you can dream it you can do it."- Walt Disney
Image
User avatar
buzz456
Site Admin
 
Posts: 20906
Joined: Sun Mar 21, 2010 8:30 am
Location: SW Florida

Re: Arizona Divide Modernized

Unread postby UPSD70ACe » Fri Nov 04, 2022 10:21 am

I installed this route yesterday and the assets made a train in world editor had scenery & ground textures. Now when I went to test the train I made, There are no ground textures just grey squares not sure what had happened here,Any ideas one went wrong? !*don-know!*
UPSD70ACe
 
Posts: 842
Joined: Sun Dec 12, 2010 12:57 pm

Re: Arizona Divide Modernized

Unread postby Fey96 » Sun Feb 05, 2023 7:05 pm

Happy to say this project is once again under development. Over the last month I've been reworking the entirety of the wilderness along the map; particularly focused on cleaning up the forests and increasing the density of trees to give a more polished, Summertime look. On top of that, Winslow is essentially done with scenery. Now moving on to Flagstaff...

Image

Image

Image

Image

Image

Image

Image

Image

Image

Image

Image

Image

Image

Image

Still got a bit of work left to do across Flagstaff, though considerable progress has been made. !!*ok*!! Here's a look at the downtown area.

Image

Image

Dressing up the towns with proper night lighting. Amtrak usually runs over this line in the dark...
Image
Fey96
 
Posts: 45
Joined: Fri Sep 06, 2019 7:01 pm

Re: Arizona Divide Modernized

Unread postby Fey96 » Sun Feb 05, 2023 7:16 pm

A handful of before and after shots to highlight the scenery changes.

Image

Image

Image

Image
Fey96
 
Posts: 45
Joined: Fri Sep 06, 2019 7:01 pm

Re: Arizona Divide Modernized

Unread postby Boss1 » Sun Feb 12, 2023 8:06 am

Really nice work! Looking forward to running it when your done. !!*ok*!!
“We sleep safe in our beds because rough men stand ready in the day and night to visit violence on those who would do us harm”.

Intel i-9 13900KF @ 6.0 Ghz, MSI RTX 4090 Suprim Liquid X 24GB, MSI Z790 A-PRO WIFI, MSI MPG A1000G 1000W, G.SKILL 48Gb Ram @76000 MHz DDR5, MSI SPATIUM M480 PCIe 4.0 NVMe M.2 2TB, Windows 11 Pro Ghost Spectre x64
User avatar
Boss1
 
Posts: 399
Joined: Thu Jul 03, 2014 10:11 pm
Location: Arizona

Re: Arizona Divide Modernized

Unread postby Mikeov1985 » Sun Feb 12, 2023 8:56 am

Awesome job! I love the before and after pictures. It’s incredible how you’ve made some of those areas really come to life.

!!*ok*!!
Mike
Mikeov1985
 
Posts: 274
Joined: Thu Sep 16, 2021 3:18 pm
Location: Wisconsin USA

Re: Arizona Divide Modernized

Unread postby buzz456 » Sun Feb 12, 2023 9:52 am

**!!bow!!** Keep at it. Looks great. !*brav*!
Buzz
39 and holding.
"Some people find fault like there's a reward for it."- Zig Ziglar
"If you can dream it you can do it."- Walt Disney
Image
User avatar
buzz456
Site Admin
 
Posts: 20906
Joined: Sun Mar 21, 2010 8:30 am
Location: SW Florida

Re: Arizona Divide Modernized

Unread postby Fey96 » Sat Mar 18, 2023 3:15 pm

Flagstaff update! Almost through with decorating the whole city...

Screenshot_Arizona Divide Modernized_35.18391--111.66036_17-55-02.jpg

Screenshot_Arizona Divide Modernized_35.19342--111.66869_17-57-11.jpg

Screenshot_Arizona Divide Modernized_35.19523--111.62909_15-20-59.jpg

Screenshot_Arizona Divide Modernized_35.19956--111.61776_10-54-56.jpg

Screenshot_Arizona Divide Modernized_35.22131--111.58235_15-12-54.jpg
You do not have the required permissions to view the files attached to this post.
Fey96
 
Posts: 45
Joined: Fri Sep 06, 2019 7:01 pm

Re: Arizona Divide Modernized

Unread postby Boss1 » Tue Mar 28, 2023 8:55 am

Truly amazing job you have done! **!!bow!!**

Am so excited to run this once you finish your work.
“We sleep safe in our beds because rough men stand ready in the day and night to visit violence on those who would do us harm”.

Intel i-9 13900KF @ 6.0 Ghz, MSI RTX 4090 Suprim Liquid X 24GB, MSI Z790 A-PRO WIFI, MSI MPG A1000G 1000W, G.SKILL 48Gb Ram @76000 MHz DDR5, MSI SPATIUM M480 PCIe 4.0 NVMe M.2 2TB, Windows 11 Pro Ghost Spectre x64
User avatar
Boss1
 
Posts: 399
Joined: Thu Jul 03, 2014 10:11 pm
Location: Arizona

Re: Arizona Divide Modernized

Unread postby MickyMike24 » Sat Jul 15, 2023 3:30 pm

Hey! Just curious if any progress has gone on with this amazing project!

As well as if anyone is missing terrain data west of flagstaff. There's a massive drop
User avatar
MickyMike24
 
Posts: 41
Joined: Tue Jul 27, 2021 4:58 pm
Location: Alberta, Canada

Re: Arizona Divide Modernized

Unread postby PullmanCar » Sun Jul 16, 2023 8:02 pm

This thread came up in the recent, unreads, and I just wanted to say, “wow”, this looks amazing. I love your detail. The crossings and towns look so realistic. I have never been a good route builder, and seeing scenes and the care and detail from the bear and the signal maintainer, to Williams, or your post about “people still getting hit”, were all just flawless scenes. No spline clipping, perfect textures, just cracking.

‘PullmanCar’
Avowed Pullman Enthusiast - Down with Budd!
User avatar
PullmanCar
 
Posts: 166
Joined: Sat Mar 30, 2019 1:06 pm

Re: Arizona Divide Modernized

Unread postby Fey96 » Fri Sep 01, 2023 6:57 pm

Hey everyone! It's a been a while, so I want to give a small update on the route.

Work has been on and off throughout the Summer, but as of now, the original section of the map from Winslow to Williams is essentially finished. All major scenery work in Flagstaff has been completed, which now allows me to focus more on building the Crookton Cutoff and Phoenix sub extensions.

I want to thank everyone for your positive support and continued interest in the project! You've all helped me stay motivated, and I can't wait to share this when it's all ready to go! *!greengrin!*

Filled out the southside industries in East Flag.
Screenshot_Arizona Divide Modernized_35.22099--111.58561_12-08-32.jpg


Looking east at Ponderosa Parkway, where several new buildings have gone up in the last few years.
Screenshot_Arizona Divide Modernized_35.19366--111.62987_12-06-33.jpg


Added a few touch-ups to make Flagstaff Depot look even more accurate. !!*ok*!!
Screenshot_Arizona Divide Modernized_35.19737--111.65056_13-35-28.jpg


Reworked scenery at East Perrin on the Crookton Cutoff.
Screenshot_Arizona Divide Modernized_35.32538--112.24785_12-18-04.jpg


Work in progress near DoubleA. The roughly 40-mile segment from Williams to Seligman consists of many large rock cuts and fills.
Screenshot_Arizona Divide Modernized_35.33295--112.44711_12-05-03.jpg
You do not have the required permissions to view the files attached to this post.
Fey96
 
Posts: 45
Joined: Fri Sep 06, 2019 7:01 pm

Re: Arizona Divide Modernized

Unread postby MickyMike24 » Fri Sep 01, 2023 8:38 pm

Hey dude. Happy to hear you’re still with us and the community. This is a great project, we love to see completed. Were you able to figure out why the game crashes past flagstaff? For me at least, there’s no terrain data 8 miles west of Flagstaff
User avatar
MickyMike24
 
Posts: 41
Joined: Tue Jul 27, 2021 4:58 pm
Location: Alberta, Canada

PreviousNext

Return to Route Design

Who is online

Users browsing this forum: No registered users and 0 guests

cron