Okay, that is more than impressive. That's amazing

. I'll bet Xbox players will be the majority of players who will be able to benefit from these kinds of graphics until other game devs develop games that can match that kind of detail.
Yes, I know this topic is not directly related to trains or TS20XX or much of anything on this forum, but this is Microsoft making a nod towards the simulation genre after about a decade or more of walking away from the genre after closing down Aces Studio and putting MSTS 2 on the "CANCELLED" shelf for the second time in order to focus more on titles like Halo, the first closure prompting Kuju, original team behind MSTS, to make its own train simulator, Rail Simulator, which then spun off the creation of Rail Simulator Developments Ltd. (now Dovetail Games) to keep developing and provide support for the game after Kuju moved on to other projects, who then produced to Railworks, Railworks 2: Train Simulator, Railworks 3: Train Simulator 2012, and then TS 20XX forever after. In a weird way we have Microsoft to thank for having TS 20XX in the first place and this community we all participate in, and for a lot of us "more experienced" players who've been at it in one form or another since 2001 we probably wouldn't have gotten started in this hobby of train simulation if it weren't for the OG Microsoft Train Simulator (unless you got started in Train Master, which if you did man you've been in this hobby for a
long time). I think this move by Microsoft is worth some recognition. It might not be big for train simulation, but it's still a big deal everywhere else. For me it's less about Flight Simulator itself and more about Microsoft returning to any type of simulation genre at all. I think it's cool that Microsoft has done this.