jtousign wrote:... I tried to decrease the conversion to DXT3 and It is almost the perfection so far. I tried also with DXT1 but It's worst. I don't have the DXT2 feature in Bing, I wonder why. I think seriously to change the basic model for another one.

Hi, maybe you could try exporting the file as .tga (via DXTBmp's Save As menu), then edit the .tga in Gimp as usual and again save this one as uncompressed .tga, then re-convert it back to .dds with DXTBmp.
Alternatively, if all else fails, there is another but a bit more complicated way to convert the texture by using the Blueprint editor. For this, you'd have to convert the .tga to Ace (RWAceTool), then drop the resulting file in your Railworks\Source directory, use the Blueprint editor to export it (right-click on the file in the BPE), and then move the resulting TgPcDx file to its destination directory in the repaint.
Cheers
Michael