by JerryC » Wed Mar 08, 2017 5:03 pm
I use Blender, so any advice I could give about 3DSMax would only be speculative. As far as Groups go, they are not the same as Joining. Grouping simply means that you can have a parent object and several children beneath it. In your modelling program, that means you could move the parent and the children will follow, or have the children inherit the parent properties. Grouping has no bearing on the final export from the Blueprint Editor in Railworks, and it does not reduce the number of nodes. Joining, on the other hand, will take a number of objects and weld them together to make on object, which will make a difference in Railworks.
I totally understand why you would not want to join a large number of objects, as it is easier to deal with each part separately in your modelling program. I try to keep as many parts separate as possible.
As for your disappearances, if you have group or part name that is similar or the same as another, those parts will not show up in the Editor/Game, so check your naming. In a perfect world you modellng program should automatically change like-names, but sometimes it does slip through. 3DCrapter was very annoying in this respect.