BoostedFridge wrote:What was the source for the DEM files?
I'm not sure I know what you are asking. Where did they come from?
BoostedFridge wrote:What was the source for the DEM files?
BDWorkshop wrote:BoostedFridge wrote:What was the source for the DEM files?
I'm not sure I know what you are asking. Where did they come from?
BoostedFridge wrote:BDWorkshop wrote:BoostedFridge wrote:What was the source for the DEM files?
I'm not sure I know what you are asking. Where did they come from?
Yes. Ie: what website did you get them from? I strongly recommend the USGS national map as your source.
BoostedFridge wrote:Instead of downloading 1/3 arc second files and then exporting them as 1 arc second, try downloading the actual 1 arc second terrain file for the lat/long square that is causing the crash
MaxQue wrote:Greetings,
I just finished installing 4,821 of the 1/3 arcsec tiles into a route I'm considering building. My proposed route is 205 nautical miles in length. This is the first time I've tried to do this and this thread was instrumental in getting me up to speed. To even consider undertaking this monumental route-building task, I had to have 1/3 arcsec resolution terrain. I tried using the BILxSTRM.exe to transform the 1/3 arc BIL files to ".hgt" format, but that program generates files that are not compatible with loading SRTM data files directly from the World Editor. It doesn't work.
The ReDem program takes the BIL format files and renders them directly to terrain tiles installable into the route's terrain tiles folder. This was the way to go, at least for me.
Here's what I did:
From the USGS site I used the download map to select and download the 1/3 arc second files I needed in GridFloat format. I got a total of 10 files since my route runs SW to NE.
After downloading, I extracted all the files into one folder. The important extracted files are the very large data files in GridFloat format with the ".flt" file extension.
Using MicroDEM's "Open and Merge DEMs" selection under the "File|Open" menu, I selected & merged four of the ".flt" files into one "BIL" data file, and two sets of three into another two "BIL" files. That game me a total of three BIL files to work with.
Using ReDem, I loaded each BIL file, generated the tiles into a holding folder, then copied them into the route's terrain folder.
Problems:
After loading all the tiles into the terrain folder, I noticed that the terrain looked very workable for laying track, excellent in fact, but there were many gaps of missing terrain tiles. I was doing something wrong. Obviously the ReDem program was not generating all of the tiles I needed. I went back to ReDem and selected to load an additional 5 tiles and while this did help, there was still a lot of missing terrain. After struggling with this over the last several days, I suddenly realized that my route was so long that I did not have enough route markers to allow ReDem to generate all the tiles that were needed. I doubled the number of route markers then re-ran ReDem for all the BIL files and, sure enough, it was generating a lot new tiles while skipping over the previously generated tiles.
Lesson Learned:
The ReDem program is an outstanding tool. My mistake was in thinking that it was building tiles from one route marker to the next. It apparently does not. It merely builds terrain tiles around each marker individually, and you must have route markers sufficiently close together so the tiles overlap to create a seamless terrain. Note to Self: Read the help file carefully...
Hope this might help someone and save them a few days of banging their head against the wall.
Also, thanks to BNSFSubDivision for posting his ideas & PDFs on this thread. I knew nothing about any of this stuff when I started to try and load terrain last week, and now... I are a expert!!! ( Kidding, of course...)
krellnut wrote:So I got 1 second arc files to load into game, but not 1/3. Am I correct in assuming the only way to get 1/3 files to load is by using Redem?
krellnut wrote:I tried using Redem, but it wants me to load route markers, and I don't know how to make them. Anyone know how to make the necessary markers to use in ReDem?
Hopefully this answers your question, and is of use.
If anyone would like, I can continue through the ReDem process in greater detail.
BoostedFridge wrote:krellnut wrote:So I got 1 second arc files to load into game, but not 1/3. Am I correct in assuming the only way to get 1/3 files to load is by using Redem?
Correct.krellnut wrote:I tried using Redem, but it wants me to load route markers, and I don't know how to make them. Anyone know how to make the necessary markers to use in ReDem?
In order to make the route marker file for redem, you are going to need to make either a .csv file, or .gpx file with the Longitude, Latitude, and name of the marker location for EACH marker location along your route.
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