Route failed to clone.

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Re: Route failed to clone.

Unread postby drivertime61 » Tue Sep 22, 2015 1:29 pm

Well, partial success.

After moving my “Cajon Enhanced” route files, except for the RouteProperties.xml, over to the “New Cajon Enhanced Route,” the contents of the route itself are there and can be loaded in Drive and the Editors. But the only scenario that shows in Drive or the Editors is the free roam that was created automatically when the route was created and it of course contains no DLC.

I’m wondering if there is a route ID number or something like that in the Scenarios I moved over that needs to be changed to match the new route in which they are now residing. I did look inside one of the Scenario’s Properties.xml files and saw a line at the top relating to a route ID, but I have no clue what I’m looking at.

I also tried to create a new Free Roam Scenario in the new route, but the only starting location available was “Route Origin.” My thought was to try creating blank scenarios and then copy the contents of all the scenarios that are not showing into them. None of the other usual Cajon start locations are available.

Probably not important, but when the Scenarios folder copied over to the new route it “absorbed” the free roam automatically generated scenario already in the route into the transferred folder. In other words, Windows did not offer to overwrite the existing Scenarios folder, rather it placed the scenario file in that folder into the transferred Scenarios folder.

Much like Frankenstein's abortive creation, brain now broken here. *!greengrin!*
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Re: Route failed to clone.

Unread postby artimrj » Tue Sep 22, 2015 1:57 pm

Starting points in a new scenario come from the gps markers in the route's asset structure under route markers. You need to make sure your using the right ones or any at all.
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Re: Route failed to clone.

Unread postby drivertime61 » Tue Sep 22, 2015 2:44 pm

Thanks Bob. I didn't really want to have to create all those new scenarios and do the copy/paste thing anyway. But now there is an additional problem.

There seems to be some interaction between the Enhanced Cajon and the New Enhanced Cajon, though they have completely different route ID numbers. FYI, they have the same files (I hope). When I opened a scenario in the editor in Enhanced Cajon and then saved and returned to the Drive menu, that scenario had disappeared from Enhanced Cajon and now shows up and works in New Enhanced Cajon. I checked and the scenario is still in the Enhanced Cajon Scenarios folder as well as New Advanced Cajon.

It's as though the menu system doesn't seem to be able to keep things straight in addition to not being able to see all those scenarios I copied over from Enhanced Cajon into New Enhanced Cajon as I blabbed about above.

Brain now mush. Same thing may happen to others trying to understand this thread.

If I recover any usable grey matter, I may try reverting the Enhanced Cajon back to the DTG original and then seeing if I can get all the scenarios, etc., to show up and work in the just-created New Advanced Cajon. Big "if."
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Re: Route failed to clone.

Unread postby artimrj » Tue Sep 22, 2015 2:56 pm

Well you can not copy scenarios from one route to another's clone. The scenarios reference the route folder name/numbers and your new route is not the same as the old one. So you would have to edit them all. What you probably should do is use RW tools to set up a new blank route and then move everything into that folder structure to get it away from the Kuju folders or where ever the main route is. Then you could make your own GPS markers also using RW Tools. People have tried making routes using default stuff and had many conflicts because they did not make their own Provider/Product folder structure and I believe that is what is happening to you.
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Re: Route failed to clone.

Unread postby drivertime61 » Tue Sep 22, 2015 3:21 pm

OK I think I understand what you're saying. I had a sneaky suspicion that's what was going on. But why the heck would the scenario magically appear in New Enhanced Cajon after I opened it in the Enhanced Cajon editor, if it were a problem with the route ID inside the scenario? Maybe better to not answer that *!greengrin!*

I just want to make sure you understand that the "New Cajon Enhanced" route into which I copied everything from the Enhanced Cajon route was set up using the Route Builder utility and the Cajon template, per Marc's (Hack) instruction. It was not cloned from Enhanced Cajon. The reason for this is that Enhanced Cajon refused to clone - I had to abort the process, as described in the first post. I guess what you're saying still applies though? Yes it does have its own route ID number, which was the whole idea in the first place, so it would be protected from any DTG changes or Verify Cache's. At this point the whole purpose for doing all this could easily be lost in this thread.

I'm beginning to think bottom line it may just be better to settle for being stuck with my enhanced Cajon with the original Cajon's route ID number and restore the route from backup in the event of a VC or DTG update, rather than take up more space and time here. But I'll also wait and see if Marc would like to add anything.

Many thanks Bob.
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Re: Route failed to clone.

Unread postby Chacal » Wed Sep 23, 2015 10:25 am

For scenarios, do this:
- copy them to the new route's folder; don't try to run them;
- open each one in RW-Tools (Edit scenario) and save it again.

RW-Tools should add the proper route pointers.
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Re: Route failed to clone.

Unread postby drivertime61 » Wed Sep 23, 2015 12:51 pm

Chacal wrote:For scenarios, do this:
- copy them to the new route's folder; don't try to run them;
- open each one in RW-Tools (Edit scenario) and save it again.

RW-Tools should add the proper route pointers.


Very good, I will try doing that. But I must do one other small thing first......Install RW-Tools! *!greengrin!* It's certainly about time, after more than a year of tinkering with TSxxxx.
Sheer laziness on my part, along with not thinking I'd get involved with the sim to the point I'd need it. I was wrong.

Thanks for your response.
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