
Here's a shot from the future fuel plant. More detail to come. We just wanted to show you all a teaser.

SD40Australia wrote:5292nate wrote:Greetings folks. I'm still around, but have been vacationing a bit from things around here. Searchlight is still humming steadily along, but mostly under Kevin's hard work due to me being busy, procrastinating and not having my priorities straight. But alas, I am back to show you all a slight preview of what is coming from our route department! Enjoy, for now. More to come.![]()
Here's a shot from the future fuel plant. More detail to come. We just wanted to show you all a teaser.
So what is the length of the track being done? Details please.
Daniel
bnsfsubdivision wrote:No track yet. We are currently getting all the models done and will be starting with the route with the next gen release of TS with the Unreal 4 Engine.
Hack wrote:bnsfsubdivision wrote:No track yet. We are currently getting all the models done and will be starting with the route with the next gen release of TS with the Unreal 4 Engine.
You do realize that if Dovetail goes forward with their next-gen train sim, that it will be a couple of years away? Besides, at 17 or so miles, Selkirk should be relatively easy to pull off. The only real work would be in Selkirk yard and Guilderland.
bnsfsubdivision wrote:Yeah but we're going way up to Amsterdam and considering how long it takes us to create stuff for this game due to our high standards, we're off for the next couple years.
5292nate wrote:Thanks Marc! I don't know if it will take us quite that long, but I'm being rather picky about it's accuracy due to the fact that I grew up watching trains there. There should be progress to show in the next couple of months.
sabreman61 wrote:Any updates?
bnsfsubdivision wrote:sabreman61 wrote:Any updates?
The route is on hold until the UE4 release of Train Simulator.
_o_OOOO_oo-Kanawha wrote:bnsfsubdivision wrote:sabreman61 wrote:Any updates?
The route is on hold until the UE4 release of Train Simulator.
The promised land of UE4 is still far and far away, way over the rainbow.
Can you sort of anticipate the coming of UE4 to get a good head start? All the docs and free tools are out, only the standards/methods/structure or whatever from DTG are not. They might not even know themselves, let alone share them with the partner programme. If you've got to wait for public developer docs to be released by DTG, that could take a while from release.
Some other creators have experimentally exported their 3D models to UE4, and were generally pleased with the results. So I gather you can sort of continue creating assets in 3D modeling tools.
Does the route being on hold also mean the C44-9W is on hold?
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