Cajon Pass Enhancement Pack 2.0

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Re: Cajon Pass Enhancement Pack 1.8

Unread postby JackD » Wed Apr 30, 2014 3:30 pm

HankySpanky wrote:Yes - I have a foreign object that has appeared in San Bernadino yard - - a FerroSim billboard! How do I get rid of it ??

!*roll-laugh*!



Have you tried calling U.S. Immigration?

!!**sorry**!!
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Re: Cajon Pass Enhancement Pack 1.8

Unread postby Tuddley3 » Thu May 01, 2014 5:03 pm

Bermúdez wrote:
Tuddley3 wrote:I seem to be missing some objects, such as the cranes and containers...

Hello.
Do you have set to 10 the Scenery Density in the Graphical Options?

24010_2014-04-28_00001.jpg

I do. I uninstalled this pack and had to rebuild the game cache to get all the objects back.
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Re: Cajon Pass Enhancement Pack 1.8

Unread postby HankySpanky » Thu May 01, 2014 10:44 pm

JackD wrote:
HankySpanky wrote:Yes - I have a foreign object that has appeared in San Bernadino yard - - a FerroSim billboard! How do I get rid of it ??

!*roll-laugh*!



Have you tried calling U.S. Immigration?

!!**sorry**!!



Yes, I did. They sent me three more.
"Manny - I need shoes!"
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Re: Cajon Pass Enhancement Pack 1.9

Unread postby Bermúdez » Mon Jun 23, 2014 12:17 pm

Hello.
We've updated the enhancement pack to version 1.9.
In this new version we have added distant terrain textures, thanks to Jesús Gálvez (Pinchos)

Download link → Cajon Pass Enhancement Pack 1.9

PS: In this thread in FerroSim it comes the topic of distant terrain - in Spanish, sorry.
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Re: Cajon Pass Enhancement Pack 1.9

Unread postby imnew » Wed Jun 25, 2014 2:18 am

Thanks again for all these upgrades to Cajon Pass. !*cheers*!
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Re: Cajon Pass Enhancement Pack 1.9

Unread postby Bermúdez » Thu Jun 26, 2014 12:44 pm

You´re welcome. *!!wink!!*
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Re: Cajon Pass Enhancement Pack 1.9

Unread postby krellnut » Thu Jun 26, 2014 9:26 pm

Yea, this is awesome. This is one quality upgrade, never crashes. Makes the route much more enjoyable, thank you so much.
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Re: Cajon Pass Enhancement Pack 1.9

Unread postby Bermúdez » Fri Jun 27, 2014 12:57 am

Thank you so much.
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Re: Cajon Pass Enhancement Pack 1.9

Unread postby peterhayes » Thu Jul 03, 2014 5:58 pm

Bermudez
I came in late to this enhancement - I have version 1.8 installed should I uninstall it before installing ver 1.9 or doesn't it matter?


Hack
Have you noticed that the Moire patterns on points (shimmering OHW) occur mainly in the central part of the monitor - in the periphery of the monitor or as you get nearer to the point/switch the Moire effects almost disappear!!! I have eliminated most shimmering effects in TS2014 with TSX OFF using NVidia inspector but I can only get partial resolution of this effect (and OHW shimmering) with TSX ON - depending on the card! This is for NVidia cards!

Sorry for posting on 2 different subjects.

pH
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Re: Cajon Pass Enhancement Pack 1.9

Unread postby skaliwag66 » Fri Jul 04, 2014 12:14 am

Thanks for this.

Can you fix the EFX echo sticking long after I pass through the tunnels and bridges?
For example, the echo stick when passing under the 1st bridges I pass through starting from Barstow Yard.
It occurs on Cajon Pass only.
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Re: Cajon Pass Enhancement Pack 1.9

Unread postby Bermúdez » Fri Jul 04, 2014 1:12 am

peterhayes wrote:Bermudez
I came in late to this enhancement - I have version 1.8 installed should I uninstall it before installing ver 1.9 or doesn't it matter?

No, it is not necessary.
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Re: Cajon Pass Enhancement Pack 1.9

Unread postby Bermúdez » Fri Jul 04, 2014 1:13 am

skaliwag66 wrote:Thanks for this.

You're welcome.

skaliwag66 wrote:Can you fix the EFX echo sticking long after I pass through the tunnels and bridges?
For example, the echo stick when passing under the 1st bridges I pass through starting from Barstow Yard.
It occurs on Cajon Pass only.

In regard to the EFX, nothing has been changed, everything is the same.
Sorry.
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Re: Cajon Pass Enhancement Pack 1.9

Unread postby skaliwag66 » Fri Jul 04, 2014 1:53 pm

Bermúdez wrote:
skaliwag66 wrote:Thanks for this.

You're welcome.

skaliwag66 wrote:Can you fix the EFX echo sticking long after I pass through the tunnels and bridges?
For example, the echo stick when passing under the 1st bridges I pass through starting from Barstow Yard.
It occurs on Cajon Pass only.

In regard to the EFX, nothing has been changed, everything is the same.
Sorry.


No bother!
Thanks again *!!thnx!!*
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Re: Cajon Pass Enhancement Pack 1.9

Unread postby plethaus » Fri Jul 25, 2014 6:33 pm

First off, thanks again for this amazing route upgrade. :)

I seem to have a graphical issue when viewing the distant terrain. It looks like the distant terrain is not loading in fully. In the default Cajon Pass this didn't occur. This is with maximum graphics settings. Here are some examples taken just outside the San Bernardino yard:

Image

Image

Thanks, hope you can help :)
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Re: Cajon Pass Enhancement Pack 1.9

Unread postby Bananarama » Fri Jul 25, 2014 8:01 pm

For the area between Summit and Barstow, you have to import SRTM data, as there are holes in the USGS DEM.
Cheers!
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