SEATTLE SUBDIVISION TO TACOMA RELEASED!

This forum is for developers who do not have a dedicated forum.

Re: (WIP) SEATTLE SUBDIVISION TO TACOMA

Unread postby eyein12 » Tue May 13, 2014 8:30 pm

2014-05-13_00001.jpg
You do not have the required permissions to view the files attached to this post.
Home of the NEW TIER 4 GEVO PACK, SD90/80mac PACK, BNSF SEATTLE SUBDIVISION ROUTE,UPDATES and more...

http://eyein12.blogspot.com/

https://www.youtube.com/channel/UCtWF-X ... dY7ag/feed
eyein12
 
Posts: 1258
Joined: Fri Oct 15, 2010 9:47 am
Location: Pottstown, PA USA

Re: (WIP) SEATTLE SUBDIVISION TO TACOMA

Unread postby NSheritage » Wed May 14, 2014 4:08 pm

Well Ian every time I try to make/edit a scenario it crashes the game. I did what u told me and it still does not work. What should I do. I am so frustrated
NSheritage
 
Posts: 100
Joined: Sun Feb 23, 2014 8:51 am

Re: (WIP) SEATTLE SUBDIVISION TO TACOMA

Unread postby eyein12 » Wed May 14, 2014 4:53 pm

NSheritage wrote:Well Ian every time I try to make/edit a scenario it crashes the game. I did what u told me and it still does not work. What should I do. I am so frustrated


please PM me.
Home of the NEW TIER 4 GEVO PACK, SD90/80mac PACK, BNSF SEATTLE SUBDIVISION ROUTE,UPDATES and more...

http://eyein12.blogspot.com/

https://www.youtube.com/channel/UCtWF-X ... dY7ag/feed
eyein12
 
Posts: 1258
Joined: Fri Oct 15, 2010 9:47 am
Location: Pottstown, PA USA

Re: (WIP) SEATTLE SUBDIVISION TO TACOMA

Unread postby BNSF650 » Wed May 14, 2014 5:06 pm

nice could you do a video on the SD60M
Image
New Era of Train Simulation
User avatar
BNSF650
 
Posts: 2017
Joined: Mon May 31, 2010 10:27 pm
Location: Texas

Re: (WIP) SEATTLE SUBDIVISION TO TACOMA

Unread postby eyein12 » Wed May 14, 2014 9:32 pm

You do not have the required permissions to view the files attached to this post.
Home of the NEW TIER 4 GEVO PACK, SD90/80mac PACK, BNSF SEATTLE SUBDIVISION ROUTE,UPDATES and more...

http://eyein12.blogspot.com/

https://www.youtube.com/channel/UCtWF-X ... dY7ag/feed
eyein12
 
Posts: 1258
Joined: Fri Oct 15, 2010 9:47 am
Location: Pottstown, PA USA

Re: (WIP) SEATTLE SUBDIVISION TO TACOMA

Unread postby BNSF650 » Thu May 15, 2014 5:11 pm

Nice work !!*ok*!!
Image
New Era of Train Simulation
User avatar
BNSF650
 
Posts: 2017
Joined: Mon May 31, 2010 10:27 pm
Location: Texas

Re: (WIP) SEATTLE SUBDIVISION TO TACOMA

Unread postby eyein12 » Fri May 16, 2014 12:08 pm

I was in the process of writing one more scenario but the game keeps crashing when I enter my route, or any route for that matter. so I am verifying the cache and trying to fix this issue. I was on target but now I wont have this out until tonight. like late tonight. I almost think I should just release it tomorrow morning. I just cant get into the route at the moment. luckily it has nothing to do with my route just railworks.

Sorry for the slight delay
Home of the NEW TIER 4 GEVO PACK, SD90/80mac PACK, BNSF SEATTLE SUBDIVISION ROUTE,UPDATES and more...

http://eyein12.blogspot.com/

https://www.youtube.com/channel/UCtWF-X ... dY7ag/feed
eyein12
 
Posts: 1258
Joined: Fri Oct 15, 2010 9:47 am
Location: Pottstown, PA USA

Re: (WIP) SEATTLE SUBDIVISION TO TACOMA

Unread postby OldProf » Fri May 16, 2014 1:34 pm

eyein12 wrote:I was in the process of writing one more scenario but the game keeps crashing when I enter my route, or any route for that matter. so I am verifying the cache and trying to fix this issue. I was on target but now I wont have this out until tonight. like late tonight. I almost think I should just release it tomorrow morning. I just cant get into the route at the moment. luckily it has nothing to do with my route just railworks.

Sorry for the slight delay


I think we'll all survive out here; let the process take the time it needs. From what I've experienced as a route user, rushing one's gestation results in a loss of quality down the line. Give it one last check ... and then another: that's what I always (try to) do with the scenarios I make.
Tom Pallen (Old Prof)

{Win 10 Home 64-bit; Intel Core i7 6700 @ 3.40GHz; 16.0GB Single-Channel @ 1063 MHz (15-15-15-364); 2047MB NVIDIA GeForce GTX 960}
User avatar
OldProf
 
Posts: 2755
Joined: Wed Sep 09, 2009 10:09 am

Re: (WIP) SEATTLE SUBDIVISION TO TACOMA

Unread postby UPSD70ACe » Mon May 19, 2014 10:56 am

Has anyone purchased the BNSF Seattle Sub yet? I am a little confused on to purchase the newest version.
UPSD70ACe
 
Posts: 842
Joined: Sun Dec 12, 2010 12:57 pm

Re: (WIP) SEATTLE SUBDIVISION TO TACOMA

Unread postby awaken1977 » Mon May 19, 2014 11:42 am

UPSD70ACe wrote:Has anyone purchased the BNSF Seattle Sub yet? I am a little confused on to purchase the newest version.


it's not released yet
awaken1977
 
Posts: 335
Joined: Mon Nov 25, 2013 2:40 am

Re: SEATTLE SUBDIVISION TO TACOMA RELEASED!

Unread postby eyein12 » Mon May 19, 2014 11:46 am

its available now for download. We probably should have moved this thread ages ago to no RSC third party since I made mention It was going to be released on my blog instead of steam. Oh well:)

eyein12.blogspot.com

enjoy
Home of the NEW TIER 4 GEVO PACK, SD90/80mac PACK, BNSF SEATTLE SUBDIVISION ROUTE,UPDATES and more...

http://eyein12.blogspot.com/

https://www.youtube.com/channel/UCtWF-X ... dY7ag/feed
eyein12
 
Posts: 1258
Joined: Fri Oct 15, 2010 9:47 am
Location: Pottstown, PA USA

Re: SEATTLE SUBDIVISION TO TACOMA RELEASED!

Unread postby UPSD70ACe » Mon May 19, 2014 1:50 pm

I googled the Seattle to Tacoma said 25 miles total.That is if I am correct.
UPSD70ACe
 
Posts: 842
Joined: Sun Dec 12, 2010 12:57 pm

Re: SEATTLE SUBDIVISION TO TACOMA RELEASED!

Unread postby awaken1977 » Mon May 19, 2014 2:23 pm

UPSD70ACe wrote:I googled the Seattle to Tacoma said 25 miles total.That is if I am correct.


It is 41 miles by railroad
I used BNSF railroad distance calculator:
http://www.bnsf.com/bnsf.was6/RailMiles ... Controller
awaken1977
 
Posts: 335
Joined: Mon Nov 25, 2013 2:40 am

Re: SEATTLE SUBDIVISION TO TACOMA RELEASED!

Unread postby awaken1977 » Mon May 19, 2014 2:52 pm

Got it. trying to run.
Railworks crashes either I select the scenario supplied with the route, or I try to create new one in scenario editor
awaken1977
 
Posts: 335
Joined: Mon Nov 25, 2013 2:40 am

Re: SEATTLE SUBDIVISION TO TACOMA RELEASED!

Unread postby dcushing » Mon May 19, 2014 3:00 pm

awaken1977 wrote:Got it. trying to run.
Railworks crashes either I select the scenario supplied with the route, or I try to create new one in scenario editor


Same for me. I have installed everything per the instructions, and have cleared the cache but the route refuses to run.

Duncan
dcushing
 
Posts: 297
Joined: Sat Nov 20, 2010 8:08 pm

PreviousNext

Return to 3rd Party Developers Support Forum

Who is online

Users browsing this forum: No registered users and 0 guests