Been making a first attempt at repainting and trying to figure out why sometimes things come out right and sometimes the texture I've been working on (for a freeware SW-1200) turns into a scrambled mess on the loco.
Is it possible that I'm messing myself up in photoshop if I "Save" in .psd BEFORE saving a texture in bmp format?
I'm also wondering if running the same texture file "through the mill" multiple times could be a problem. I'm using RW_tools -> dds -> another prog to bmp -> photoshop, and then back the other way again after editing. (I guess I should try the PS plugin to deal with dds directly, but I've got an old version of PS that's 32 bit running on a 64 bit win7 pc and I just get this feeling I could be getting myself into trouble piling plugins on top of that.)
Any suggestions/theories/comments and comic insight will be greatly appreciated!

