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Easy to repaint?

Posted:
Fri Jul 22, 2011 4:41 pm
by Trainguy76
Hiya, would any of you give a few examples of (mainline) locomotives that are easy to repaint? I need to re-map one of my engines, and would like to know what is the easiest layout for re-painters.
Re: Easy to repaint?

Posted:
Fri Jul 22, 2011 4:44 pm
by thecanadianrail
have you tryed repainting a boxcar first? you should do that before.
Re: Easy to repaint?

Posted:
Fri Jul 22, 2011 4:49 pm
by Trainguy76
I have no intention of repainting.
Re: Easy to repaint?

Posted:
Fri Jul 22, 2011 4:49 pm
by PapaXpress
I heard the new GP9 is easy.
Re: Easy to repaint?

Posted:
Fri Jul 22, 2011 4:58 pm
by thecanadianrail
oh thats right, you are making layouts for you locomotive!

completely forgot who i was talking to

Re: Easy to repaint?

Posted:
Fri Jul 22, 2011 5:03 pm
by PapaXpress
Re: Easy to repaint?

Posted:
Fri Jul 22, 2011 9:04 pm
by g_nash
I'll show you some renders and the templates for some of mine if you're interested ..
Re: Easy to repaint?

Posted:
Fri Jul 22, 2011 9:12 pm
by Kali
Try and avoid cutting it in half, the join can do funny things to mips and it's not fun to paint. Problem is I seem to remember there was an issue with not-square textures and bumpmaps? in that case I guess as long as all the parts are exactly the same size and hopefully mapped in divisions of two or four from the edges - so if there's any compression involved it won't make one half look different to the other - then we can cope. One thing I really hate though is when people map little random parts way off in some unrelated corner of the texture and you end up spending a whole day looking for a couple of nuts. One other thing I hate is when you reference textures in the default folder too. And if you can get the sides and the ends ( and the cab ends ) all the same scale, that helps.
I rather like Derek's latest unwraps, and actually the default ES44/F7 aren't bad either.