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Loading/Unloading cars question

Unread postPosted: Mon Jun 20, 2011 4:21 pm
by flatbush71
Let me ask you guys if it is possible to mod the transfer points to load / unload cars other than bulk ? Does it change the state of the bulk car to loaded/unloaded, and if so why not mod other cars to do the same. Boxes,tanks and so forth would just change weight and bulkheads with fixed loads to loaded /unloaded. I hope that makes a little sense. !**conf**!


Well, I figured out the forklift ramp does load/unload the flat cars. !*YAAA*!
Now just figure out how to change from I-Beams to pipe.

Image

Re: Loading/Unloading cars question

Unread postPosted: Mon Jun 20, 2011 6:34 pm
by PapaXpress
That poor forklift...

Re: Loading/Unloading cars question

Unread postPosted: Mon Jun 20, 2011 7:34 pm
by Kali
The poor driver, the forklift is apparently made of depleted uranium :p

Re: Loading/Unloading cars question

Unread postPosted: Mon Jun 20, 2011 8:13 pm
by qrfan3
flatbush71 wrote:Now just figure out how to change from I-Beams to pipe.


!*roll-laugh*! I think someone modified his SWL sticker...LOL!

You change this by editing the path in the </TransferPointComponent> section of the blueprint for the animated forklift object to point to the pipe BIN file which in turn finds the GeoPcDx file and texture files of these pipes.
If the animated object is not yours then I guess you will need permission to do so if you intend to upload any modifications you have done.

Re: Loading/Unloading cars question

Unread postPosted: Mon Jun 20, 2011 8:29 pm
by dick8299
The fork lift is my creation and was published with the idea that users would change the loads. As long as the basic model is unchanged, it is OK to rename and change the bin file. I only ask that it not be used in Pay routes without my permission, and that I be given credit in the read me for any freeware route it is included with.

Re: Loading/Unloading cars question

Unread postPosted: Tue Jun 21, 2011 7:01 am
by flatbush71
Well, I'm not uploading anything. Its all ready in a route that I didn't create. My only intention was to see if I could load and unload the pipes like the I-beam. But having been in the Train-Sim racket for over 10 years ( MSTS, RS/RW, Trainz), I can already see where this is going. So I'll just stop this project right here and move on to something else. !!**sorry**!!

This is just a few of the 100s of loads I've placed on bulkhead cars over the years.

Image

Re: Loading/Unloading cars question

Unread postPosted: Tue Jun 21, 2011 9:50 am
by jpetersjr
Of course they don't load tank cars on the game since you can't see the load. The load mostly is decoration.

Re: Loading/Unloading cars question

Unread postPosted: Tue Jun 21, 2011 10:06 am
by qrfan3
flatbush71 wrote:But having been in the Train-Sim racket for over 10 years ( MSTS, RS/RW, Trainz), I can already see where this is going. So I'll just stop this project right here and move on to something else. !!**sorry**!!


This I don't understand and also where you are coming from....
You did ask in the start of the thread for help and I replied to the last part on how / where. The permission part was a helpful hint in case you planned to upload as I have seen some folks make this honest mistake before.
As you did not mention any of your intentions or plans then I may have over stepped my mark by assuming such and apologize.


Nice load setups by the way....

Re: Loading/Unloading cars question

Unread postPosted: Tue Jun 21, 2011 10:11 am
by PapaXpress
It appears dick8299 provided that permission as long as you honored his request that you give him credit for the model in the readme, and that you add that it cannot be used with payware distributions (you could probably copy and paste his readme into yours).

Re: Loading/Unloading cars question

Unread postPosted: Tue Jun 21, 2011 2:31 pm
by thecanadianrail
flatbush71 wrote:Image

Now we need loads like that in RW!

Re: Loading/Unloading cars question

Unread postPosted: Tue Jun 21, 2011 3:03 pm
by Shortliner
thecanadianrail wrote:Now we need loads like that in RW!


Agreed!

Re: Loading/Unloading cars question

Unread postPosted: Tue Jun 21, 2011 3:18 pm
by PapaXpress

Re: Loading/Unloading cars question

Unread postPosted: Tue Jun 21, 2011 6:54 pm
by arizonachris
Wow, first "bobbel66" now flatbush getting upset today. Your work is really good, why just up and quit? We really need good creators for this sim. !*don-know!*

Re: Loading/Unloading cars question

Unread postPosted: Thu Jun 23, 2011 8:13 am
by flatbush71
There is always more than one way to skin a cat.
Of all the 100s of different parts and other assorted things I have put together over the years, not once have I ever said anything to anybody about permission.
IMHO It is the most childish and selfish concept I have ever heard of. This stuff is not real. Its nothing but a image on a TV screen, a kids toy.

Image

Re: Loading/Unloading cars question

Unread postPosted: Thu Jun 23, 2011 9:23 am
by dick8299
If you had read my post correctly, you would have noted that I specifically said you did NOT need my permission to change the loads for the freight dock!

I merely reiterated for other users, my desire not to have the freight dock used in a Payware route.

Lighten up!