Looking to make RollingStock Stuff

Discussion of rolling-stock creation & re-painting.

Looking to make RollingStock Stuff

Unread postby bpetit » Fri Jun 03, 2011 11:12 am

I have no idea where to start though.

Could someone point me in a direction?
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Re: Looking to make RollingStock Stuff

Unread postby PapaXpress » Fri Jun 03, 2011 11:13 am

What sort of 'stuff' are you wanting to do? Modeling, repainting?
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Re: Looking to make RollingStock Stuff

Unread postby bpetit » Fri Jun 03, 2011 11:15 am

Modeling.
"If you really needed a diesel locomotive right away, then go ahead and order a ALCO. But if you could wait for real quality, then go for an EMD or a GE".


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Re: Looking to make RollingStock Stuff

Unread postby PapaXpress » Fri Jun 03, 2011 11:20 am

There are a lot of posts in this section of the forum that talk about how to model, but unfortunately I don't recall there being a specific guide taking you from A to Z (question to the Wiki Ninja's... is there a wiki page for this?)
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Re: Looking to make RollingStock Stuff

Unread postby bpetit » Fri Jun 03, 2011 11:26 am

Ok after looking for modeling software:

Out of these three which ones have perks/disvantages?

Blender
G-Max
3D Canvas
"If you really needed a diesel locomotive right away, then go ahead and order a ALCO. But if you could wait for real quality, then go for an EMD or a GE".


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Re: Looking to make RollingStock Stuff

Unread postby micaelcorleone » Fri Jun 03, 2011 2:21 pm

Blender -> Freeware - some people say it's harder to learn, some others say it's easy
3D Crafter/Canvas -> Payware (around $70) - there is a freeware available, but you can't export to Railworks with freeware
3DS Max -> Payware $3495 !*hp*!

I'd try out Blender and Canvas and then decide, unless you have $3495 left somewhere. *!rolleyes!*
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Re: Looking to make RollingStock Stuff

Unread postby bpetit » Fri Jun 03, 2011 4:21 pm

Thanks Mike !*salute*!
"If you really needed a diesel locomotive right away, then go ahead and order a ALCO. But if you could wait for real quality, then go for an EMD or a GE".


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Re: Looking to make RollingStock Stuff

Unread postby jpetersjr » Sun Jun 05, 2011 11:10 pm

And unfortunately, G-Max is already out of the question.

Unfortunately G-Max only works for MSTS, it's not compatible with Railworks.

I would advise 3D Crafter Pro.

Here's something I was building on it, something I plan to finish once I get my modeling computer repaired.

I'm still a basic builder with Canvas/Crafter, but I know a good bit about the program to give you a boost if you needed some decent explaining on how to use it.


Ten Wheeler 3D Cab.jpg


Ten Wheeler.jpg


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Re: Looking to make RollingStock Stuff

Unread postby Trainguy76 » Sun Jun 05, 2011 11:36 pm

If your going for a show of what a program can do then here-
Image

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- That's Blender. The boxcar took less than two weeks to model.

Or if you want to look at it another way, the most coplex steam model for RailWorks (In terms of what the engine can do) http://store.steampowered.com/app/65222/ Was made in Blender.


That's not really how you want to go around looking at though. I used to use 3d Canvas Pro, but the I switched to Blender. I would recommend Blender, it is quite a bit faster than 3D Crafter, and I feel it is better. One of the reasons I feel so, is that you can map a texture to a model a lot more accurately than in 3d Crafter (Which is very important, for reasonably complex models, I feel). You do also get shadow baking, a nice plus. And did I mention it's free?
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Re: Looking to make RollingStock Stuff

Unread postby micaelcorleone » Mon Jun 06, 2011 10:43 am

jpetersjr wrote:And unfortunately, G-Max is already out of the question. Unfortunately G-Max only works for MSTS, it's not compatible with Railworks.


http://gtraxsims.com/ ->Support->Tutorials->Modeling *!!wink!!*
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Re: Looking to make RollingStock Stuff

Unread postby pwillard » Wed Jun 08, 2011 3:32 pm

Well, you convinced me to look at Blender.

High frustration with 3DC had me chucking the whole idea and giving up. Maybe I'll try again.
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Re: Looking to make RollingStock Stuff

Unread postby harryadkins » Wed Jun 08, 2011 3:34 pm

Looks like you are making good progress. Keep on plugging. You can't hold a good artist down!
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Re: Looking to make RollingStock Stuff

Unread postby Bananarama » Wed Jun 08, 2011 5:07 pm

Pete's come over to the dark side!
Pete's come over to the dark side!
Pete's come over to the dark side!

*!lol!*
Cheers!
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Re: Looking to make RollingStock Stuff

Unread postby Trainguy76 » Wed Jun 08, 2011 7:26 pm

Hiya, I do have to say, that the exporter will only work for Blender 2.49b and 2.48, so you will have to transfer your files to that to export, unless you build in 2.49 natively.
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Re: Looking to make RollingStock Stuff

Unread postby BNSF650 » Wed Jun 08, 2011 7:59 pm

That tank car looks good.
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