See Thru Windows

Discussion of rolling-stock creation & re-painting.

See Thru Windows

Unread postby TheKman » Wed Apr 14, 2021 9:55 pm

When I design a model, I use Sketchup then 3DC to make the shape. If I apply the see thru texture in Sketchup, will 3DC recognize it, or do I have to import my model into 3DC and then apply the window textures?

This is something I've tried to do without any success.

As always, thanks.
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Re: See Thru Windows

Unread postby Railfan722 » Wed Apr 14, 2021 10:50 pm

Not entirely familiar with how Sketchup works, but what you'll probably need to do is create an object that's where the window glass should be, then export the model like that to 3DC. There, you can apply the TrainGlass.fx material to that object which means that at runtime, the game will render that object with transparency - transparency is done through the alpha channel in the texture, the closer to white the alpha is in that region the closer the window will be to opaque.
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Re: See Thru Windows

Unread postby TheKman » Thu Apr 15, 2021 11:39 am

Railfan722 wrote:Not entirely familiar with how Sketchup works, but what you'll probably need to do is create an object that's where the window glass should be, then export the model like that to 3DC. There, you can apply the TrainGlass.fx material to that object which means that at runtime, the game will render that object with transparency - transparency is done through the alpha channel in the texture, the closer to white the alpha is in that region the closer the window will be to opaque.


Thanks.
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Joined: Sun Sep 25, 2016 6:01 am


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