Advice for a newbie - Building a railcar?
I have just started the task of building a South Australian Railways railcar, and I'm curious to know what one is meant to do regarding the IGS files etc when one actually finishes the base model. What does one do in order to animate the wheels, have smoke pouring out of it, and the other stuff? Are there shaders etc that I need to use?
What is it like compared to animating a wagon? I haven't forgotten the fact that I will possibly need to build animated levers etc for cab realism. A 3d cab seems to be doable.
I really want one of these railcars in TS, so it would be good to be in the know regarding what to do.
I'll be importing it into either 3d Crafter 8.2 or 3d Canvas 7.0.2 when it's ready to be finalised for export. I know there are RS documents that explain this, but I'd like to prefer to hear from someone that has experience with this as well.
Also, at which angle is the rollingstock item supposed to be placed at? Is it ok to have it any angle? Or does it have like a loft, as in on the Z axis from front to back?
Thanks in advance.
What is it like compared to animating a wagon? I haven't forgotten the fact that I will possibly need to build animated levers etc for cab realism. A 3d cab seems to be doable.
I really want one of these railcars in TS, so it would be good to be in the know regarding what to do.
I'll be importing it into either 3d Crafter 8.2 or 3d Canvas 7.0.2 when it's ready to be finalised for export. I know there are RS documents that explain this, but I'd like to prefer to hear from someone that has experience with this as well.
Also, at which angle is the rollingstock item supposed to be placed at? Is it ok to have it any angle? Or does it have like a loft, as in on the Z axis from front to back?
Thanks in advance.