mdurdan wrote:John, I rely think you should pick just one locomotive, read up as much as you can on making a locomotive and stick to the one locomotive. i think thats your best bet on getting this one in to the game
SMMDigital wrote:Ummm, BNSFDude, at $189.00 for a license to use it, I dont think JP has anything to worry about from the Turbosquid model. They have a GP40-2 as well, but I like mine better.
CSXGp, I disagree with your assesment about the quality of textures applied by 3DCanvas. They are the same as what is applied by Max, and you can apply all of the effects, save Shadow Baking. If the texture quality is poor, the fault is that of the person applying the textures, not the program itself.
SMMDigital wrote:Also, according to Decapod, if you paint in your light and dark areas, it results in few draw calls on the textures, which means it takes less processing power to render the Asset on-screen. You've done a fine job on the locomotive shape, i've no doubt you'll be able to pull off a good paint job.
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