If you look closely at the ends of the spokes, you can see that they are a little bit too wide to fit into the wheel rim. we can either make the spokes narrower, or the wheel rim a bit wider. It'll be a easier to make the wheel rim wider, so go to "looking from the front" view, select Driver, click on Scale Selection and enter 1.05 into X. We can also pull out the centre of the wheel boss to give it a chamfered edge (and at the same time ensure that the inner ends of the wheel's spokes merge into the boss). An easy way to do this is to select a 3D view in one of the smaller windows and the "looking from the front" view in the main window. In the 3D view, select the inner face of the boss. Then in the main window, with only the X axis unlocked, drag the face outwards until there's a (roughly) 45 degree chamfer.
ScreenShot051.jpg
Now we need to make the extended, off-centre part of the boss where the side rods will connect to the wheel.
Select Driver and SideElevationLineDrawing, right click and choose Show Only.
Select only the Driver, copy and paste it in the usual way to make a copy in the exact same position (by now you should know how to do this). Select this new Driver and Show Only. Select all the points of the rim part of Driver and delete them, leaving only the central hub (boss). Be careful not to select any points from the original Driver!
ScreenShot052.jpg
Unhide the original Driver and SideElevationLineDrawing.
Select the copy of Driver, show it as translucent, and unlock the z and y axis. Click on Show Group Pivot Points.
Slide the new Driver to position its centre at the centre of the end boss of the side rod.
Click on Scale Selection, choose Scale and experiment with values in Y and Z (same value in both obviously) until the boss is the right size. I found that 0.65 looked alright. Note: When you do this using proper 1/8th scale drawings, it involves far less guesswork and "judging it by eye".
ScreenShot053.jpg
Our two Driver objects overlap. Before we merge them together, we need to optimize things a bit by deleting just the parts that overlap. After that we'll merge them and then use a plug-in to stitch them together completely, filling in the gaps.
Select both Driver objects, draw them as wireframes and show the points. Hide SideElevationLineDrawing. The next part is hard to explain, but I'll try. Look at the points on the smaller Driver nearest to where the two Drivers intersect and make a new edge joining them. Like this:
ScreenShot054.jpg
Look at it from the opposite side. We don't really need the rear faces to be segmented as they are. Let's first of all merge all the segments into a single circular face. A way to do this as follows: First show only the first Driver. Then select a point on the outer circumference, then while holding down CTRL, select the point next to it, going towards the centre, like this:
ScreenShot055.jpg
Click on Weld Selected Points to First Selected Point in the Construction panel. Repeat for all points around the face.
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