PapaXpress wrote:I think using a pure triangle would be the last resort. I still have some polys to purge so I don't have to go there yet.

thecanadianrail wrote:u mean using a purple triangle thingy would be the last resort....proper grammer good chap, proper grammer!
thecanadianrail wrote:u mean
thecanadianrail wrote:proper grammer good chap, proper grammer!

Chacal wrote:About handrails
Years ago when I was building levels for Doom and Quake games the current wisdom was that small piping could be modeled with a triangular section, thus saving one face for each section of piping, and no one would notice.
I don't know if this would be applicable here.
Kali wrote: Personally I'd not be limiting myself to this 20k limit, iirc the model compiler can handle up to 60k.
PapaXpress wrote:There is something off about the GE pictures at:
http://www.trainweb.org/willstrainart/Art_Index.htm
Several of the phase I U boats are not correct and the front sides are of the U25B, which has a completely different profile than the 30's and newer 28's
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