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Virtual Railroads/Steam Alco RS11 Stability

Posted:
Fri Aug 26, 2022 4:10 am
by mindenjohn
I love the vR RS11 and have both versions. It does however have a tendency to derail on curves due to toppling at what for anything else is a reasonable speed i.e it acts as if top heavy. Now I'm sure there must be a variable somewhere that determines this can someone advise what it is and where to find it? I'm not looking for crazy speeds just a little more stability.
Thanks in advance.
Re: Virtual Railroads/Steam Alco RS11 Stability

Posted:
Mon Sep 05, 2022 12:10 pm
by Brickrail782
About how fast are you going through the curves?
Re: Virtual Railroads/Steam Alco RS11 Stability

Posted:
Mon Sep 05, 2022 2:06 pm
by mindenjohn
35 mph on a curve everything else takes at 45 mph.
Re: Virtual Railroads/Steam Alco RS11 Stability

Posted:
Fri Sep 09, 2022 10:21 pm
by ENR3005
Good evening,
You can modify this line which is applicable to both locomotives and rolling stock. Set at 0 for no chance of derailment which I have done for similar problematic equipment in the past. Higher numbers (is set at 0.4375 in the example below) will cause higher probability of derailment.
<EaseOfDerailment d:type="sFloat32" d:alt_encoding="000000000000DC3F" d:precision="string">0.4375</EaseOfDerailment>
Re: Virtual Railroads/Steam Alco RS11 Stability

Posted:
Sat Sep 10, 2022 9:35 am
by mindenjohn
Thank you for this info, I found that the standard RS11 setting is 0.7 so it's no wonder it falls over in a breath of wind. I am experimenting to get a "sensible" figure.
Much obliged.
Re: Virtual Railroads/Steam Alco RS11 Stability

Posted:
Sun Sep 11, 2022 9:21 am
by miata54
Where is this particular file located?
Re: Virtual Railroads/Steam Alco RS11 Stability

Posted:
Sun Sep 11, 2022 9:22 am
by mindenjohn
In this case it is in the Main.bin and Maina.bin where there is one.