 How smart is the AI and Dispatcher?
 How smart is the AI and Dispatcher?




Wabash1070 wrote:I know its annoying to deal with the Dispatcher and AI sometimes. Another thing that happens for me is when I test scenarios sometimes the AI will just creep along which means that the AI train is broken. Sometimes the AI work for me and sometimes they don't. Its a real pain too.

sometimes its one AI sometimes it more then one. I add how many I think I might need for the scenario and then once they are all added and my train has all the instructions it needs to do. I test the scenario plus I also have to guess on some of the timings too.OldProf wrote:Wabash1070 wrote:I know its annoying to deal with the Dispatcher and AI sometimes. Another thing that happens for me is when I test scenarios sometimes the AI will just creep along which means that the AI train is broken. Sometimes the AI work for me and sometimes they don't. Its a real pain too.
In my experience, a creeping AI train usually cannot find its path, which means that either it needs more specific instructions from the scenario writer or its path is simply impossible. I'm assuming (frequently dangerous, but sometimes necessary) that you mean one AI train creeping, not all of them -- which I've never experienced. The danger presented by a creeping AI train is that after doing that for a while, it simply fails, which often results in a failed scenario.
Are you adding and testing one AI at a time?


I set up my train first and then once my train has it orders I add AI to the scenario. I also set the performance and priority of the AI trains so if I want to follow a train I set that AI performance lower and if I want to hold somewhere for a AI train I give it higher priority then my train.OldProf wrote:No, no, no, no, no . . .
Step 1: set up player train with all of its instructions (the only exception to this rule may occur if the player engine is to interact with AI traffic; for example, by picking up cars dropped off by an AI) and make sure that the entire scenario runs as desired.
Step 2: set up one AI engine or train at a time, making sure, train by train, that the scenario runs as desired. Setting up 2 AI trains in a single editing/testing pass is risky; setting up more than two is asking for trouble!
Years of experience and lots of patience behind these words!

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