Graphics mod

https://ufile.io/fmw2l
- Added SSAO effect support into the graphic engine (working on NVidia and AMD GPU's).
- Added smart image desaturation effect.
- Added image sharpening effect to make the surfaces less blurry.
- Improved Adaptative Bloom effect. Now the night lights and buildings lit windows will look better.
- Improved game lighting and color contrast.
- Improved sun shadows "cascades" blending quality.
- Slighly improved FXAA (anti-aliasing) edge detection quality.
- Fixed issue with FXAA that were not behaving correctly if screen resolution was not set to 1024x768.
- Improved procedural flora (only visible if "Procedural Flora" setting is on in the game) visiblility and draw distance.
- Slighly optimized shadows rendering performance.
- Reduced framerate drop when passing other AI trains.
- Reduced framerate drop when cab lights turned on.
- Reduced framerate drop when train lights turned on.
- Reduced framerate drop when passing through large train stations at night.
- Reduced fog blue tint (when Dynamic Cloud setting is disabled).
- Improved light sources performances.
- Improved train glass and windshield rendering performance.
- Fixed trains windshields that are tinted too much. This fix is working for every trains.
- Fixed decals rendering issues.
- Disabled train lights shadows. Help to save some performance and it's not very noticable.
- Added SSAO effect support into the graphic engine (working on NVidia and AMD GPU's).
- Added smart image desaturation effect.
- Added image sharpening effect to make the surfaces less blurry.
- Improved Adaptative Bloom effect. Now the night lights and buildings lit windows will look better.
- Improved game lighting and color contrast.
- Improved sun shadows "cascades" blending quality.
- Slighly improved FXAA (anti-aliasing) edge detection quality.
- Fixed issue with FXAA that were not behaving correctly if screen resolution was not set to 1024x768.
- Improved procedural flora (only visible if "Procedural Flora" setting is on in the game) visiblility and draw distance.
- Slighly optimized shadows rendering performance.
- Reduced framerate drop when passing other AI trains.
- Reduced framerate drop when cab lights turned on.
- Reduced framerate drop when train lights turned on.
- Reduced framerate drop when passing through large train stations at night.
- Reduced fog blue tint (when Dynamic Cloud setting is disabled).
- Improved light sources performances.
- Improved train glass and windshield rendering performance.
- Fixed trains windshields that are tinted too much. This fix is working for every trains.
- Fixed decals rendering issues.
- Disabled train lights shadows. Help to save some performance and it's not very noticable.