track corrupt

Discussion about RailWorks route design.

track corrupt

Unread postby eyein12 » Tue Feb 26, 2013 8:14 am

There is a tile of corrupted trackwork in tacoma. unfortently its a chunk of yard too. is there a clever way I can get this back? I know the offending tile but when i replace it with an old one the same thing happens. even changing back to the old tracks.bin same thing happens there too. Must have been corrupt from the beginning. I can usally go into the .bin and find the offending files and fix them but I never had a track issue. where would I start? or just cut my losses and delete that tile and re-lay.

Ian
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Re: track corrupt

Unread postby Bananarama » Tue Feb 26, 2013 9:07 am

Your best bet is to try and re-lay that section, else the Tracks.bin and the Track Tiles folder will be out of sync.
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Re: track corrupt

Unread postby eyein12 » Tue Feb 26, 2013 2:29 pm

anyway to fix the issue of the missing junctions marc? they magically appear when you click on them to open/close the junction, and stay visibile. they seem to disappear when leaving editor and starting the scenario.

Ian
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Re: track corrupt

Unread postby Bananarama » Tue Feb 26, 2013 11:55 pm

They're still there, but any track adjustments made will vanish in older scenarios. Before you do any new track work, best to create a new scenario and see if any problems exist.
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Re: track corrupt

Unread postby eyein12 » Mon Mar 04, 2013 7:55 am

Hack wrote:They're still there, but any track adjustments made will vanish in older scenarios. Before you do any new track work, best to create a new scenario and see if any problems exist.


yep youre right so i can just create a new scenario and they'll be there?
Home of the NEW TIER 4 GEVO PACK, SD90/80mac PACK, BNSF SEATTLE SUBDIVISION ROUTE,UPDATES and more...

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