by Toripony » Sun Oct 02, 2011 11:59 am
I remember "hitting the wall" on the Alleghany a few times during my first year of attempts. I restarted 3 times, guys. Today's COA is the fourth attempt (finally one that works). What I remember doing to troubleshoot is remove layers of the route until you find the problem. First, remove the Scenarios folder and start with a fresh one. Next remove the Mixmaps folder and try things. Next the scenery folder, then start on the Network layers, Loft Tiles (and bin), Road Tiles (and bin) and finally take out the Track Tiles and bin and start restoring other layers such as Mixmap and Scenery.
Every time, unfortunately, the crashing problems pointed to my tracks layer, so I relaid the tracks... 3 times. Actually, I'm still re-laying because I have yet to rebuild the Hinton and Clifton Forge yards (explains why I have screenies of them but they're not in my current COA). This time instead of laying all tracks then building around them, I took the "few miles at a time" approach. Even with only 40 miles done it got really flaky just a few months ago and I thought I'd have to give up again, but I was able to isolate and fix enough problems that it's stable again now. But I now lay every mile with extreme care and some trepidation.
I am going to keep laying tracks in RW2 for now until we get to a stable TS'12 release. While I really want superelevation, I think it's too risky to try to implement in my half-finished route, at least for now. That's the only real difference I see in track infrastructure worth considering as a reason for complete migration and I don't think it, nor I, am ready yet. Besides, I'm just now really getting the hang of routebuilding in RW2, lol. After any track work is complete in RW2, I'll move it to TS'12 for foresting and scenery. Since we now have the shadows part of natural and manmade scenery, I expect my town and country scenery work will change slightly. As a learning segway, I have a fictional route project that is in very early stages of development and I think I might put it fully into TS'12 for finishing.