So I have read of people burying signals underground to control AI traffic. I am curious if this method is best to simulate a route that uses DTC for movement authority.
http://www.lundsten.dk/us_signaling/dtc/index.html
The route is single-tracked with sidings along the way. I was thinking of putting in signals at the sidings to simulate control blocks to handle the AI, then simulate the same with the player train via event pop-up messages.
Thoughts?
Trevor

