Tunnel Hole Decals Don't Work

Discussion about RailWorks route design.

Tunnel Hole Decals Don't Work

Unread postby TheKman » Sun Aug 22, 2021 12:34 am

Weird occurrence with tunnel hole decals. I added the decal on several tunnels and when I went to test that section with a train, some of the decals failed to work.

It was as if I didn't place them at all.

I'm using the rock portals from the DTG Wasatch Route, and the tunnel hole decal is from the DTG Clear Creek route.

Thoughts?
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Re: Tunnel Hole Decals Don't Work

Unread postby TheKman » Sun Aug 22, 2021 8:46 am

Another adventure in the Railworks Twilight Zone....... This morning everything is fine. Only thing I can think of is computer memory might have been almost tapped out meaning further work last night would have caused the sim to crash.
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Re: Tunnel Hole Decals Don't Work

Unread postby tntrainer » Sun Aug 22, 2021 11:12 am

I will experience an out of the blue missing tunnel decal running in 64 bit version of the game. It seems memory allocation to world scenery, sounds, lighting, etc. can be varying each time you run a route. Sometimes I can be running a route and not have the dynamic brake sound on a stock GE ES44 in my asset heavy scenic route. I can restart to a save and the program has reallocated memory and allows the sound. This occurs on occasion even though I have a pretty fast and chock full of memory rig.
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