JohnS wrote:buzz456 wrote:I'm trying to help a member out by modifying the xml by adding some different assets to the list. It is OK to just copy and paste them from one xml to another isn't it? I haven't changed anything but adding assets and pretty careful to make sure and not screw up the syntax.
yes you can but erase the id numbers and just leave the ("") marks. When I'm at my game computer later I can explain better with pictures if need be.
John is quite right. I've done it numerous time with another twist - re the ID no. I keep the number but alter it by an increament!!!
*** By the way, this prodedure can be applied to any .bin file - whether a scenery object or any rolling stock. The only danger, while you do a cut-paste is to forget to grab a line or two of code; thus «code abc» to «\code abc» must be grabbed inclusively. Since human error is always a possibility, always make a backup of the original .bin file
