artimrj wrote:Don't forget to try superelevation.
artimrj wrote:I never ran it in MSTS but I have it for TANE. Not a very good route in Trainz. Hope you make out better in TS. As far as the pointing north thing, no clue how to help you there. As for the scaling, I believe RW's scaling is a bit different than MSTS. In the beginning people used to say the models seemed too big back in Rail Simulator. That could very be the problem with your curves. Don't forget to try superelevation.
artimrj wrote:Don't forget to try superelevation.
SAR704 wrote:One strange thing with TS that I've (re)discovered recently is the function that allows one to play a straight of seemingly infinite length when it is snapping to another piece further down. I have played 2 kilometre sections using this function.
However, I'm just curious about something, is it possible to place track over many miles and have the track render as one piece, and then use the F/G keys to get it aligned perfectly with say a 100 mile straight? I'm yet to try this, but no harm in asking. It certainly would have been handy in 2013 when I placed that dreaded curve on the Nullarbor Plain.
buzz456 wrote:Why would anyone want to do this unless you are in Egypt trying to replicate a pyramid?
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