As a general concept, how long of a line is too long to be pratical as a single route?
In working on my coast line from Los Angeles to San Francisco, I have placed 1/3 arc sec DEM and route markers for the whole line. Having done that I began laying track at the historical center located at San Luis Obispo and then worked my way both West towards SF and East towards LA. It's long!
I'm now wondering if I should not have approached this project differently, breaking the line into subdivisions as individual routes.
My thoughts are this:
1) Is there a practical limit to the size of a single route in RW?
2) The terrain from one end of the line to other differs significantly, from coast line to mountains to rocks to prairie, So it might be nice to use more than one base terrain texture.
3) Breaking it up may help debugging or prevent fouling up the whole line due to an error in one place or other.
Comments?