There's this town that I've been working on, on and off for over a month now. Going by the amount of saved 3d objects, there's 57 done so far with only a few more objects left. Then I move onto roads, fences and more detailed stuff to finish it off. Building models continuously can be somewhat tiring, and some take up to 4 hours to build and get into TS2016. I modeled the same town in MSTS, and it took me a while, but this was years ago. Modeling it for TS though seems to be an endless task. It's only a small town, about 2-3 square kms big, with parklands etc and open space that occupy the specified dimensions. However, there's a lot of buildings like hotels and other stuff that are distinctive/unique and deserve their own place in the route.
I just don't want to throw it in the bin like I've done with my other projects, as I'll get it done at some time.
Are there any others here who have faced a similar task in regards to the opening stage of building a route?

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