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Freight drop offs & pickups.

Posted:
Mon Dec 20, 2010 9:04 am
by simsurfer
I have the next two days off and am back working on my test route in RW. today I wanted to create a freight drop off point where I could pull my train up to and watch as my box cars opened there doors and simulated freight being unloaded/loaded onto them from a platform.
I figured out how to create platforms but after creating the platform and placing my platform marker on the track I cannot see how to make my boxcars open there doors.
Any videos other that the ones I have watched so far that shows how this is done? I was watching a video from RailSimulatorDotCom but cannot seem to still make it work, not sure if I am doing the right thing though?
Thanks.
Re: Freight drop offs & pickups.

Posted:
Mon Dec 20, 2010 9:44 am
by kin3
I know that people load and unload but do box cars work that way? There is animation with coal, grain and containers but I don't remember anything but a forklift moving boxes whether there is a rail car there or not.
Re: Freight drop offs & pickups.

Posted:
Mon Dec 20, 2010 10:56 am
by dick8299
Here are two box cars that I made that have operating doors. They are available at TrainSim.com Note that you have to edit the player engine's bin file to make them operate. The read me explains how to do this.
RailWorks - RW Rolling Stock
RailWorks 50 Foot Box Car With Operating Doors
[ Download | View ]
Name: box50ftdo.zip Size: 1,213,470 Date: 04-24-2010 Downloads: 223
RailWorks 50 Foot Box Car With Operating Doors. Note: This asset is intended to be used by advanced RailWorks users only. Modification of the end users engine.bin files is required for full functionality. Complete instructions are included. By Richard Ham.
RailWorks - RW Rolling Stock
RailWorks Box Car With Operating Doors
[ Download | View ]
Name: acf40ftdo.zip Size: 2,421,199 Date: 04-21-2010 Downloads: 239
RailWorks Box Car With Operating Doors. Note: This asset is intended to be used by advanced RailWorks users only. Modification of the end users engine.bin files is required for full functionality. Complete instructions are included. The authors are not responsible for incorrect revisions to engine.bin files or for any other related problems to revising the files. Model by Larry Goss, technical aspects by Richard Ham.