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Looking for steam era signals/speed signs

Posted:
Sun Mar 09, 2014 6:27 pm
by groundhog
Hi all,
I've been working on a fictional steam era US route, set roughly in the 1940s, but I'm struggling to find appropriate signals and speed signs and looking for some input.
As for the signals, I considered using either searchlight signals (from the RCAP package) or Great Northerner's semaphore signals (or possibly both?).
But I'm at a total loss concerning the speed signs.
I'd appreciate If anyone could give me some advice. Thanks.
Re: Looking for steam era signals/speed signs

Posted:
Mon Mar 10, 2014 6:10 am
by artimrj
I believe there are some wig wags in the library. Not 100% sure though.
Re: Looking for steam era signals/speed signs

Posted:
Mon Mar 10, 2014 2:45 pm
by groundhog
Nice, I can definitely use those! Thanks!
Re: Looking for steam era signals/speed signs

Posted:
Mon Mar 10, 2014 2:54 pm
by artimrj
Re: Looking for steam era signals/speed signs

Posted:
Mon Mar 10, 2014 3:08 pm
by buzz456
There will be a dynamite new set of semaphore signals that come out with the new RWA route. These are so real they are scary.
Re: Looking for steam era signals/speed signs

Posted:
Tue Mar 11, 2014 10:55 am
by groundhog
Sounds great. Just seen the screenies. Really looking forward to this one!
Thanks, already found them and trying them out.

Re: Looking for steam era signals/speed signs

Posted:
Tue Mar 11, 2014 1:38 pm
by groundhog
Hm, I seem to have some issues selecting the wig wags after placing them, unless I draw a select circle. Is there a way to select them by clicking on them?
Re: Looking for steam era signals/speed signs

Posted:
Tue Mar 11, 2014 1:41 pm
by artimrj
groundhog wrote:Hm, I seem to have some issues selecting the wig wags after placing them, unless I draw a select circle. Is there a way to select them by clicking on them?
Never used them, try asking mdurdan he made them. He is here a lot so you can PM him if he does not see this thread.
Re: Looking for steam era signals/speed signs

Posted:
Tue Mar 11, 2014 4:43 pm
by groundhog
'kay, thanks.