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Tinker Tinker Doctor's Spy

Unread postPosted: Wed Jan 22, 2014 9:21 am
by SithMurcielago
Well this weather has left me stuck at home, but the weather in TS2014 is just right.

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Just a few, thought i leave that there muhahaha! *!twisted!*

PS: Its not for the screenshot section. There is a method to the madness !*hp*!

Re: Tinker Tinker Doctor's Spy

Unread postPosted: Thu Jan 23, 2014 6:25 am
by SithMurcielago
Long overdo. Finally will be Path service in and out of newark.

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Some minor trackwork done near philly.

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Ok a rundown of the list:

Fixed speed limits along the entire route
New Path Train Services (In and Out of Newark)
Scenery Enhancements
More realistic Superelevation
Extension *cough*

There maybe some else special in store for this route in the future.

Re: Tinker Tinker Doctor's Spy

Unread postPosted: Thu Jan 23, 2014 7:36 am
by imnew
Nice work ! Thanks for taking on the challenge !

Re: Tinker Tinker Doctor's Spy

Unread postPosted: Thu Jan 23, 2014 8:34 am
by SithMurcielago
imnew wrote:Nice work ! Thanks for taking on the challenge !



it will go alot faster if google overlay was to work for me !*not-ok*!

Re: Tinker Tinker Doctor's Spy

Unread postPosted: Thu Jan 23, 2014 8:39 am
by buzz456
In another thread some folks were talking about it being busted right now.

Re: Tinker Tinker Doctor's Spy

Unread postPosted: Thu Jan 23, 2014 10:16 am
by SithMurcielago
buzz456 wrote:In another thread some folks were talking about it being busted right now.


Good to know its not just me.

Re: Tinker Tinker Doctor's Spy

Unread postPosted: Thu Jan 23, 2014 12:31 pm
by SithMurcielago
Found this in my database so I think i'm going to put it to use.

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Re: Tinker Tinker Doctor's Spy

Unread postPosted: Thu Jan 23, 2014 1:15 pm
by nsl714
Where did you source the 3rd Rail for the PATH?

Re: Tinker Tinker Doctor's Spy

Unread postPosted: Thu Jan 23, 2014 1:32 pm
by SithMurcielago
nsl714 wrote:Where did you source the 3rd Rail for the PATH?


I got that from the WCML assets. Lucky I decided not to delete it.

mdurdan wrote:Great work. Thanks for taking this on! If you need anything as far as anything at all let me know!


Thanks I surely will use all the help I can get before my impulse batteries die.

Re: Tinker Tinker Doctor's Spy

Unread postPosted: Thu Jan 23, 2014 9:22 pm
by SithMurcielago
Well I finally finished using tunnel occlusion on certain underpasses, now i have to redo the scenery which i'm dreading.

Re: Tinker Tinker Doctor's Spy

Unread postPosted: Fri Jan 24, 2014 8:17 pm
by philmoberg
Well this is certainly excellent news!

Re: Tinker Tinker Doctor's Spy

Unread postPosted: Sat Jan 25, 2014 6:26 am
by SithMurcielago
I got even more news. I got google overlay to work. I followed Hack's advice and got it to work.

No i need someone to do me a huge favor because been with this game for a long time and i've lost my route building tools such as redem and i need someone to get the Elevations from Philadelphia to Washington D.C. and convert the DEM for TS2014 so i can start on an extension.


New Update:

With the discovery of SAD Pointlight Day maybe use tunnel occlusion on underground platforms, but have to go easy as it does eat fps.

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