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Newb: Texture error when setting up new route template

Unread postPosted: Thu Jan 09, 2014 9:00 am
by VTSandtrooper
First of all, thank you in advance to anyone who can help me out; Ive been trying to resolve the issue myself through searching this forum, google, using tutorials on MikeSimpsons website, etc. and still can't get it to work.

I have TS2014 on my Win7 laptop which I installed last week. I read through the game manual, tried out my first sample track just to work with track laying and the various tools. Then through online research I saw that the best way to start a track is really to create your own track templates instead of using the 3 in game ones, so that you can apply your own properties. I went on to get Mike Simpsons RW_Tools (I always support donationware and his seems to be a great program) and I followed his very simple tutorial to create the folder structure as well as creation of the new route.

I got to the point where I have the new route open (in all its black and white terrain glory), I click the cube with the yellow triangle to load individual assets, I saved, I exited and when I returned into it I was hoping to see the green ground that I became familiar with through the previous method (the wrong way) of route setup. Unfortunately the same black and white terrain was there.

The one thing that seemed odd to me is that under RSC, the only tick mark list item I saw was RailSimulatorUS not the core pack. To me it sounds like somehow when I installed the program I didn't do something properly so I did more research on this and saw that these *.AP's might be the problem. I then saw that MikeSimpsons program also had a utility for this. I went in and I searched for all APs and extracted them with 7zip as suggested in the tutorial.

Yay! So now I expected to return and see green pastures and months of entertainment before me

But still black and white.

I'm sorry if this is newb 101 stuff, if I can get past this hurdle I promise to be a good asset to this community as I have 2 decades of experience with 3d modelling (3dsmax, Autocad, Rhino, and of recent sketchup).

Thanks

Re: Newb: Texture error when setting up new route template

Unread postPosted: Thu Jan 09, 2014 12:22 pm
by Toripony
In Route Editing Mode... meaning, you have clicked on the House or the Track icon so you're not in Scenario Editing mode... click on the Object Set Filter (the tiny blue cube with yellow triangle) and enable the Provider and Product of your terrain textures. That information can be found in your RouteProperties.xml file found in the Content\Routes\"number-of-your-route" folder. Look for the section named "TerrainBlueprint".

(tip: to easily ID the number of your route, use RWTools Check Routes screen)

Re: Newb: Texture error when setting up new route template

Unread postPosted: Thu Jan 09, 2014 1:21 pm
by thebigroyboyski
Have you imported DEM by any chance?
If you have click on the scenario marker and press J. That will move the marker to the surface. You will find you are actually at sea level and have to move up to find your terrain. Once you get there just save and next time you return you'll be on the surface.

Re: Newb: Texture error when setting up new route template

Unread postPosted: Thu Jan 09, 2014 1:52 pm
by VTSandtrooper
Thank you both

@Thebigroyboyski -> I thought about that too, but I haven't brought in any DEM yet and the actual brush textures themselves are missing in the middle box.

@Toripony -> I don't have the program in front of me right now. I did take a look at the xml inside of RW-Tools for my specific route. Everything looked correct based on this thread http://uktrainsimlive.com/viewtopic.php ... &sk=t&sd=a

I was wondering if somehow the path in that file needs to be changed cause I can't find the RailSimulatorCore items on the right hand box that is opened with Object Set Filter.

Re: Newb: Texture error when setting up new route template

Unread postPosted: Thu Jan 09, 2014 3:17 pm
by Bananarama
Toripony wrote:(tip: to easily ID the number of your route, use RWTools Check Routes screen)

You can also use NameMyRoute.exe, found in the main Railworks folder. :D

Re: Newb: Texture error when setting up new route template

Unread postPosted: Thu Jan 09, 2014 5:12 pm
by VTSandtrooper
My original post really didnt have the info necessary to diagnose I think;

This is the xml file per RW_tools

Code: Select all
<?xml version="1.0" encoding="utf-8"?>
<cRouteProperties xmlns:d="http://www.kuju.com/TnT/2003/Delta" d:version="1.0" d:id="798623336">
   <ID>
      <cGUID>
         <UUID>
            <e d:type="sUInt64">4715871422706565811</e>
            <e d:type="sUInt64">3895330073115541182</e>
         </UUID>
         <DevString d:type="cDeltaString">bcd742b3-2412-4172-bebe-f22a10fe0e36</DevString>
      </cGUID>
   </ID>
   <DisplayName>
      <Localisation-cUserLocalisedString>
         <English d:type="cDeltaString">Cavaillon to Gordes</English>
         <French d:type="cDeltaString"></French>
         <Italian d:type="cDeltaString"></Italian>
         <German d:type="cDeltaString"></German>
         <Spanish d:type="cDeltaString"></Spanish>
         <Dutch d:type="cDeltaString"></Dutch>
         <Polish d:type="cDeltaString"></Polish>
         <Russian d:type="cDeltaString"></Russian>
         <Other/>
         <Key d:type="cDeltaString">ed53425b-644a-495f-bb08-2f5b8e55842a</Key>
      </Localisation-cUserLocalisedString>
   </DisplayName>
   <InfrastructureModified d:type="bool">1</InfrastructureModified>
   <BlueprintID>
      <iBlueprintLibrary-cAbsoluteBlueprintID>
         <BlueprintSetID>
            <iBlueprintLibrary-cBlueprintSetID>
               <Provider d:type="cDeltaString">Kuju</Provider>
               <Product d:type="cDeltaString">RailSimulatorCore</Product>
            </iBlueprintLibrary-cBlueprintSetID>
         </BlueprintSetID>
         <BlueprintID d:type="cDeltaString">TemplateRoutes\Cavaillon to Gordes.xml</BlueprintID>
      </iBlueprintLibrary-cAbsoluteBlueprintID>
   </BlueprintID>
   <Skies>
      <cRouteBlueprint-sSkies>
         <SpringSkyBlueprint>
            <iBlueprintLibrary-cAbsoluteBlueprintID>
               <BlueprintSetID>
                  <iBlueprintLibrary-cBlueprintSetID>
                     <Provider d:type="cDeltaString">Kuju</Provider>
                     <Product d:type="cDeltaString">RailSimulatorCore</Product>
                  </iBlueprintLibrary-cBlueprintSetID>
               </BlueprintSetID>
               <BlueprintID d:type="cDeltaString">TimeOfDay\Core_Spring.xml</BlueprintID>
            </iBlueprintLibrary-cAbsoluteBlueprintID>
         </SpringSkyBlueprint>
         <SummerSkyBlueprint>
            <iBlueprintLibrary-cAbsoluteBlueprintID>
               <BlueprintSetID>
                  <iBlueprintLibrary-cBlueprintSetID>
                     <Provider d:type="cDeltaString">Kuju</Provider>
                     <Product d:type="cDeltaString">RailSimulatorCore</Product>
                  </iBlueprintLibrary-cBlueprintSetID>
               </BlueprintSetID>
               <BlueprintID d:type="cDeltaString">TimeOfDay\Core_Summer.xml</BlueprintID>
            </iBlueprintLibrary-cAbsoluteBlueprintID>
         </SummerSkyBlueprint>
         <AutumnSkyBlueprint>
            <iBlueprintLibrary-cAbsoluteBlueprintID>
               <BlueprintSetID>
                  <iBlueprintLibrary-cBlueprintSetID>
                     <Provider d:type="cDeltaString">Kuju</Provider>
                     <Product d:type="cDeltaString">RailSimulatorCore</Product>
                  </iBlueprintLibrary-cBlueprintSetID>
               </BlueprintSetID>
               <BlueprintID d:type="cDeltaString">TimeOfDay\Core_Autumn.xml</BlueprintID>
            </iBlueprintLibrary-cAbsoluteBlueprintID>
         </AutumnSkyBlueprint>
         <WinterSkyBlueprint>
            <iBlueprintLibrary-cAbsoluteBlueprintID>
               <BlueprintSetID>
                  <iBlueprintLibrary-cBlueprintSetID>
                     <Provider d:type="cDeltaString">Kuju</Provider>
                     <Product d:type="cDeltaString">RailSimulatorCore</Product>
                  </iBlueprintLibrary-cBlueprintSetID>
               </BlueprintSetID>
               <BlueprintID d:type="cDeltaString">TimeOfDay\Core_Winter.xml</BlueprintID>
            </iBlueprintLibrary-cAbsoluteBlueprintID>
         </WinterSkyBlueprint>
      </cRouteBlueprint-sSkies>
   </Skies>
   <WeatherBlueprint>
      <iBlueprintLibrary-cAbsoluteBlueprintID>
         <BlueprintSetID>
            <iBlueprintLibrary-cBlueprintSetID>
               <Provider d:type="cDeltaString">Kuju</Provider>
               <Product d:type="cDeltaString">RailSimulatorCore</Product>
            </iBlueprintLibrary-cBlueprintSetID>
         </BlueprintSetID>
         <BlueprintID d:type="cDeltaString">Weather\Default.xml</BlueprintID>
      </iBlueprintLibrary-cAbsoluteBlueprintID>
   </WeatherBlueprint>
   <TerrainBlueprint>
      <iBlueprintLibrary-cAbsoluteBlueprintID>
         <BlueprintSetID>
            <iBlueprintLibrary-cBlueprintSetID>
               <Provider d:type="cDeltaString">Kuju</Provider>
               <Product d:type="cDeltaString">RailSimulator</Product>
            </iBlueprintLibrary-cBlueprintSetID>
         </BlueprintSetID>
         <BlueprintID d:type="cDeltaString">Environment\Terrain\Texturing.xml</BlueprintID>
      </iBlueprintLibrary-cAbsoluteBlueprintID>
   </TerrainBlueprint>
   <MapBlueprint>
      <iBlueprintLibrary-cAbsoluteBlueprintID>
         <BlueprintSetID>
            <iBlueprintLibrary-cBlueprintSetID>
               <Provider d:type="cDeltaString"></Provider>
               <Product d:type="cDeltaString"></Product>
            </iBlueprintLibrary-cBlueprintSetID>
         </BlueprintSetID>
         <BlueprintID d:type="cDeltaString"></BlueprintID>
      </iBlueprintLibrary-cAbsoluteBlueprintID>
   </MapBlueprint>
   <LockCounter d:type="sUInt32">1</LockCounter>
   <Locked d:type="bool">0</Locked>
   <MapProjection>
      <cMapProjectionOwner d:id="798667248">
         <MapProjection>
            <cUTMMapProjection d:id="798622616">
               <Origin>
                  <sGeoPosition>
                     <Lat d:type="sFloat64" d:alt_encoding="50FC1873D7EA4540" d:precision="string">43.8347</Lat>
                     <Long d:type="sFloat64" d:alt_encoding="5CACA8C1342C1440" d:precision="string">5.04317</Long>
                  </sGeoPosition>
               </Origin>
               <MapOffset>
                  <sMapCoords>
                     <Easting d:type="sFloat64" d:alt_encoding="00000000480D0441" d:precision="string">164265</Easting>
                     <Northing d:type="sFloat64" d:alt_encoding="00000000BD855241" d:precision="string">4.85554e+006</Northing>
                  </sMapCoords>
               </MapOffset>
               <ZoneNumber d:type="sInt32">31</ZoneNumber>
               <ZoneLetter d:type="cDeltaString">T</ZoneLetter>
            </cUTMMapProjection>
         </MapProjection>
      </cMapProjectionOwner>
   </MapProjection>
   <RBlueprintSetPreLoad>
      <iBlueprintLibrary-cBlueprintSetID d:id="141670960">
         <Provider d:type="cDeltaString">VTSandtrooper</Provider>
         <Product d:type="cDeltaString">Cavaillon to Gordes</Product>
      </iBlueprintLibrary-cBlueprintSetID>
      <iBlueprintLibrary-cBlueprintSetID d:id="141670968">
         <Provider d:type="cDeltaString">Kuju</Provider>
         <Product d:type="cDeltaString">RailSimulatorCore</Product>
      </iBlueprintLibrary-cBlueprintSetID>
      <iBlueprintLibrary-cBlueprintSetID d:id="141670976">
         <Provider d:type="cDeltaString">Kuju</Provider>
         <Product d:type="cDeltaString">RailSimulator</Product>
      </iBlueprintLibrary-cBlueprintSetID>
      <iBlueprintLibrary-cBlueprintSetID d:id="141670984">
         <Provider d:type="cDeltaString"></Provider>
         <Product d:type="cDeltaString"></Product>
      </iBlueprintLibrary-cBlueprintSetID>
      <iBlueprintLibrary-cBlueprintSetID d:id="141670992">
         <Provider d:type="cDeltaString">Kuju</Provider>
         <Product d:type="cDeltaString">RailsimulatorUS</Product>
      </iBlueprintLibrary-cBlueprintSetID>
      <iBlueprintLibrary-cBlueprintSetID d:id="141671000">
         <Provider d:type="cDeltaString">RSC</Provider>
         <Product d:type="cDeltaString">HamburgHannover</Product>
      </iBlueprintLibrary-cBlueprintSetID>
      <iBlueprintLibrary-cBlueprintSetID d:id="141671008">
         <Provider d:type="cDeltaString">RSC</Provider>
         <Product d:type="cDeltaString">ICE2Pack01</Product>
      </iBlueprintLibrary-cBlueprintSetID>
      <iBlueprintLibrary-cBlueprintSetID d:id="141671016">
         <Provider d:type="cDeltaString">RSC</Provider>
         <Product d:type="cDeltaString">KentHighSpeed</Product>
      </iBlueprintLibrary-cBlueprintSetID>
      <iBlueprintLibrary-cBlueprintSetID d:id="141671024">
         <Provider d:type="cDeltaString">RSC</Provider>
         <Product d:type="cDeltaString">DonnerPass</Product>
      </iBlueprintLibrary-cBlueprintSetID>
      <iBlueprintLibrary-cBlueprintSetID d:id="141671032">
         <Provider d:type="cDeltaString">RSDL</Provider>
         <Product d:type="cDeltaString">Foliage01</Product>
      </iBlueprintLibrary-cBlueprintSetID>
      <iBlueprintLibrary-cBlueprintSetID d:id="141671040">
         <Provider d:type="cDeltaString">VTSandtrooper</Provider>
         <Product d:type="cDeltaString">Cavaillon Luberon</Product>
      </iBlueprintLibrary-cBlueprintSetID>
      <iBlueprintLibrary-cBlueprintSetID d:id="141671048">
         <Provider d:type="cDeltaString">Castlerock</Provider>
         <Product d:type="cDeltaString">Scenery</Product>
      </iBlueprintLibrary-cBlueprintSetID>
   </RBlueprintSetPreLoad>
   <AuthoredLanguage d:type="cDeltaString">en</AuthoredLanguage>
   <Version d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</Version>
   <TimeZone d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</TimeZone>
   <SummerTime d:type="sFloat32" d:alt_encoding="000000000020AC40" d:precision="string">3600</SummerTime>
   <HasSpeedsigns d:type="bool">1</HasSpeedsigns>
   <WorkshopId d:type="sUInt64">0</WorkshopId>
   <WorkshopBy d:type="sUInt64">0</WorkshopBy>
   <WorkshopTags d:type="cDeltaString"></WorkshopTags>
</cRouteProperties>


I saw in another thread that I should be linking the terrain to Environment/Terrain/Texturing.xml

but under kuju I have kuju/RailSimulatorCore/Environment/Terrain/Default.xml

There is no texturing.xml file in there. There is one in kuju/RailSimulatorUS/Environment/Terrain/texturing.bin

Should I uninstall and reinstall TS2014?

******EDIT******
AH!

Ok, so I went into the XML and instead of RailSimulator in terrain I made it RailSimulatorUS and bango, I got the US textures. But thats not the one I want; I'd like the standard ones. So definitely its cause of something missing under kuju because as I said in that folder all I have is RailSimulatorCore and RailSimulatorUS and in the RSCore there is no terrain brushes unlike the RSUS. So, the question changes to is there supposed to be another folder called just RailSimulator with an environment/terrain folder containing a Texturing.xml?

******SECOND EDIT**********

Alright, Ive got the track set I want showing now, but what I had to do is set the Provider to RSC, Product to HamburgHannover and then HH_Terrain.xml and it works.

I have no idea if this is because I have 2014 and most people writing the tutorials have had this since well before and the folder structure used to have something like a Kuju/RailSimulator/ folder but that is no longer the case (atleast not in my installation for some reason). So the problem is solved at this time, though I'm still not sure if I did it the right way or if the program needs to be reinstalled.

Thanks for your help

Re: Newb: Texture error when setting up new route template

Unread postPosted: Thu Jan 09, 2014 5:29 pm
by Bananarama
Texturing.bin is the correct file, but I would un-check everything except Kuju - RailSimulator until the issue is solved.

Re: Newb: Texture error when setting up new route template

Unread postPosted: Thu Jan 09, 2014 6:39 pm
by arizonachris
I wonder if he needs that "US Assets" pack? It's in the Steam store.

Re: Newb: Texture error when setting up new route template

Unread postPosted: Thu Jan 09, 2014 7:24 pm
by VTSandtrooper
Well the US textures and everything works fine. Its just that there is no textures for the alternative under Kuju. The only Kuju option is RailSimulatorUS (which when correctly selected in the blueprint works fine). It's when I try to use RailSimulator (for the EU textures) that the folder is missing.

My work around was to just go straight to the HamburgHannover via the RSC folder instead. Seems to be working now. Did TS2014 change something compared to older versions perhaps?

Re: Newb: Texture error when setting up new route template

Unread postPosted: Thu Jan 09, 2014 8:23 pm
by hertsbob
Code: Select all
<InfrastructureModified d:type="bool">1</InfrastructureModified>
   <BlueprintID>
      <iBlueprintLibrary-cAbsoluteBlueprintID>
         <BlueprintSetID>
            <iBlueprintLibrary-cBlueprintSetID>
               [b]<Provider d:type="cDeltaString">Kuju</Provider>
               <Product d:type="cDeltaString">RailSimulatorCore</Product>
            </iBlueprintLibrary-cBlueprintSetID>
         </BlueprintSetID>
         <BlueprintID d:type="cDeltaString">TemplateRoutes\Cavaillon to Gordes.xml</BlueprintID>[/b]
      </iBlueprintLibrary-cAbsoluteBlueprintID>
   </BlueprintID>


Surely that bit's not right? I've never had any joy setting up routes using RWTools (and to be perfectly honest don't understand why anyone would need to) but if your TemplateRoute is Cavaillon to Gordes then your Product and Provider should be yours, and not Kuju or anyone else...

Don't use spaces at this level either. You really want it to be CavaillontoGordes or Cavaillon_to_Gordes...

At the moment it's looking for Cavaillon to Gordes inside the Kuju/RailSimulatorCore structure, I believe, and that's not a good thing!

This is from a route I did back in the day...
Code: Select all
<BlueprintID>
      <iBlueprintLibrary-cAbsoluteBlueprintID>
         <BlueprintSetID>
            <iBlueprintLibrary-cBlueprintSetID>
               <Provider d:type="cDeltaString">Hertsbob</Provider>
               <Product d:type="cDeltaString">Leafy_Suburbs</Product>
            </iBlueprintLibrary-cBlueprintSetID>
         </BlueprintSetID>
         <BlueprintID d:type="cDeltaString">TemplateRoutes\Leafy_Suburbs.xml</BlueprintID>
      </iBlueprintLibrary-cAbsoluteBlueprintID>
   </BlueprintID>


Stick with it though, because fairly soon you'll have a !DUH! moment and it'll all start to fall into place. :D

Maybe this thread might help, although it's a bit old?
http://forums.uktrainsim.com/viewtopic.php?f=321&t=99735&p=1211104#p1211104

*&!welcome!&*

Re: Newb: Texture error when setting up new route template

Unread postPosted: Thu Jan 09, 2014 10:24 pm
by VTSandtrooper
Thank you for pointing that out, it was causing an error in reporting (though it had yet to affect my preliminary setup to that point).

I really appreciate the help on this thread. Hopefully my questions, of which there will be many, will reduce in their newbishness.

For anyone that is interested, or perhaps can send me along to some good resources, I plan on creating routes for the Luberon/Provencale region of France. Some like my 1st proposed will be fictional (Cavaillon to Gordes) others in the future like Cavaillon to Aix-En-Provence will be true to life to the SNCF-PLM routes.

Last time I was in France I rode the TGV to get to the southern region of course but once in the mountainous areas in areas like Cotes De Azur and smaller towns like Cavaillon you find the diesel Caravelles that are great for the mountainous terrain. I'd like the system I model to utilize these (hopefully the models exist, if not I will create). Luckily I already have a lot of provencale mas and gites modelled in sketchup so it shouldn't be too hard to create an architecture library for the routes. My biggest worry is finding adequate plants (as modelling plants is my weakness) for Lavendar bunches, sunflowers, Umbrella Pines, Olive trees, etc
Image

It will be a fun journey hopefully.

*** EDIT***

Come to think of it, in Cavaillon I don't believe they run the Caravelle, they have standard electric, but I do know they have Caravelle service to the old Aix-En-Provence station and Cote De Azur south. So any imaginary route through Luberon would need to likely utilize this also due to the isolated mountainous terrain.

Re: Newb: Texture error when setting up new route template

Unread postPosted: Fri Jan 10, 2014 2:03 am
by Toripony
I think it's possible to have the US Assets but not the UK ones, thus the missing object set RailSimulator. You were on the right path... it should have been there, but I think it all depends on which routes you own. Glad you got it worked out.

Re: Newb: Texture error when setting up new route template

Unread postPosted: Fri Jan 10, 2014 8:44 am
by VTSandtrooper
I bought the TS2014 Steam version. To date no add-ons.

Re: Newb: Texture error when setting up new route template

Unread postPosted: Fri Jan 10, 2014 9:12 am
by arizonachris
Prior to the release of TS2012, there was a lot more default rolling stock, assets and routes. New users of TS2014 need to buy DLC like the US Asset and UK Asset paks. Older routes like Cajon, which had a lot of default scenery and assets, is no longer default. Meaning that dependencies that modellers took advantage of years past ain't free any more. Kinda stinks, but RSC/ Dovetail are in business to make money.

You may want to browse the file library here for any assets you might need. Like the RCAP project. Not so much Euro stuff, UKTS would be one other place to grab that kind of thing. You're just getting started with TS and ins-n-outs of how to find and/ or create "stuff". Take your time, I'd hate to see another new, aspiring modeller leave us. (yeah, I'm being selfish *!!wink!!* )

Re: Newb: Texture error when setting up new route template

Unread postPosted: Fri Jan 10, 2014 12:58 pm
by VTSandtrooper
Random question, is railworks America only for american routes? If so, where do I go for EU ones?