BoostedFridge wrote:I'm fairly new to the finer details of this, but couldn't Dleeboy upload or send only the new tiles for the Mixmap, Networks, Scenery, and Terrain, along with his updated Routeproperties file? That way if the recipient doesn't actually have the FRC route, the files are useless to them, and don't contain any actual DTG intellectual property?


Ericmopar wrote:All this talk about packaging just gave me an idea.
I've been thinking of adding third party goodies to my Donner Redo, but then it wouldn't be good for uploading to the Workshop.
I can keep using the DTG assets for a basic scenery upgrade, then in the future I can do a super detail job with Railworks Community Assets and do an entirely separate scenery upgrade for those that have RCAP installed.
I could even include some scale road etc that way. (With Marc's permission)
It would give people a choice in how complicated they want things...
_o_OOOO_oo-Kanawha wrote:Ericmopar wrote:All this talk about packaging just gave me an idea.
I've been thinking of adding third party goodies to my Donner Redo, but then it wouldn't be good for uploading to the Workshop.
I can keep using the DTG assets for a basic scenery upgrade, then in the future I can do a super detail job with Railworks Community Assets and do an entirely separate scenery upgrade for those that have RCAP installed.
I could even include some scale road etc that way. (With Marc's permission)
It would give people a choice in how complicated they want things...
You'd better take this discussion to your own DP thread, so as not to confuse the FRC thread.
Many Workshop routes and scenarios make use of 3rd party assets and repaints. The author usually states so in the description. I don't think it would be a problem if you do the same, even if it isn't entirely by the rules.
Just don't make players search for stuff all over the net.
BNSFdude wrote:What's wrong with this going on workshop, it's just a cloned, modified version of FRC, no?
Ericmopar wrote:_o_OOOO_oo-Kanawha wrote:Ericmopar wrote:All this talk about packaging just gave me an idea.
I've been thinking of adding third party goodies to my Donner Redo, but then it wouldn't be good for uploading to the Workshop.
I can keep using the DTG assets for a basic scenery upgrade, then in the future I can do a super detail job with Railworks Community Assets and do an entirely separate scenery upgrade for those that have RCAP installed.
I could even include some scale road etc that way. (With Marc's permission)
It would give people a choice in how complicated they want things...
You'd better take this discussion to your own DP thread, so as not to confuse the FRC thread.
Many Workshop routes and scenarios make use of 3rd party assets and repaints. The author usually states so in the description. I don't think it would be a problem if you do the same, even if it isn't entirely by the rules.
Just don't make players search for stuff all over the net.
This isn't really derailing the thread, since dleeboy, BoostedFridge and I are always swapping info and input with each other, since we all are interested in West Coast and CA railroad related things.
For that matter it's also why Hack and PapaExpress are welcome with feedback and ideas.
Ericmopar wrote:BNSFdude wrote:What's wrong with this going on workshop, it's just a cloned, modified version of FRC, no?
It started out that way, but dleeboy has very high detail standards and so he's now using some third party free ware, for places like the Portola engine house.
_o_OOOO_oo-Kanawha wrote:Ericmopar wrote:_o_OOOO_oo-Kanawha wrote:Ericmopar wrote:All this talk about packaging just gave me an idea.
I've been thinking of adding third party goodies to my Donner Redo, but then it wouldn't be good for uploading to the Workshop.
I can keep using the DTG assets for a basic scenery upgrade, then in the future I can do a super detail job with Railworks Community Assets and do an entirely separate scenery upgrade for those that have RCAP installed.
I could even include some scale road etc that way. (With Marc's permission)
It would give people a choice in how complicated they want things...
You'd better take this discussion to your own DP thread, so as not to confuse the FRC thread.
Many Workshop routes and scenarios make use of 3rd party assets and repaints. The author usually states so in the description. I don't think it would be a problem if you do the same, even if it isn't entirely by the rules.
Just don't make players search for stuff all over the net.
This isn't really derailing the thread, since dleeboy, BoostedFridge and I are always swapping info and input with each other, since we all are interested in West Coast and CA railroad related things.
For that matter it's also why Hack and PapaExpress are welcome with feedback and ideas.
OK with me.
There are so many threads on WIP routes and extensions, it is hard to keep track. Good to hear all of you are sharing ideas and techniques. That's what this community is all about, isn't it?
dleeboy wrote:I love all of this discussion. This gives me an idea, if i go into my extension and remove all of the freeware. Then will i be able to put this extension route in the workshop. Lets say i have only one freeware requirement. Like the bridge loft that i am using. And tell everyone that my extension route requires this asset to work. Or keep it down to just a few freeware assets like five for people to get. I believe i could go into my route and do this without changing the route that much. I will do this today and come back on here and tell everyone what the freeware items are. And when i package up the route in workshop tell everyone what they need.
Ericmopar wrote:There's only one problem with removing the freeware.
It leaves "milk bottles" in the asset's place and missing textures on the ground. I learned this when I decided early on, to not use Marias Pass assets on Donner. I was finding little milk bottles along the track for weeks. LOL.
If someone knows how to easily remove the milk bottles after unloading assets, please say something.
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