Northern Anthracite Project

Discussion about RailWorks route design.

Re: Northern Anthracite Project

Unread postby jpetersjr » Mon Apr 04, 2016 9:02 am

I also agree, you make some awesome bridges and assets.
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Re: Northern Anthracite Project

Unread postby BDWorkshop » Mon Apr 04, 2016 1:02 pm

I figured that once we got started and created some new content that other folks would see that it was something serious and want to join to help out. This never happened. I've come to the conclusion that there a just to few content makers out there. Even less that share the same interest and have the same motivation that you do. It doesn't seem to matter which rail sim that's being worked in, it always seems to have the same results. I've been working in rail sims since 2001. In that time I only found one person that match my interest and enthusiasm for the hobby, but that person has moved on and started creating content for other games. All the other people I've worked with either don't have the skills that are needed, or say that they want to help out but never really do.

I think that this project was a good idea... actually, I think all my project are good ideas. Unfortunately my ideas can't be created by one person alone.

I guess I'm just going to have to figure out a project that is small enough to work on alone.
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Re: Northern Anthracite Project

Unread postby stationmaster101 » Mon Apr 04, 2016 1:45 pm

BDWorkshop wrote:I figured that once we got started and created some new content that other folks would see that it was something serious and want to join to help out. This never happened. I've come to the conclusion that there a just to few content makers out there. Even less that share the same interest and have the same motivation that you do. It doesn't seem to matter which rail sim that's being worked in, it always seems to have the same results. I've been working in rail sims since 2001. In that time I only found one person that match my interest and enthusiasm for the hobby, but that person has moved on and started creating content for other games. All the other people I've worked with either don't have the skills that are needed, or say that they want to help out but never really do.

I think that this project was a good idea... actually, I think all my project are good ideas. Unfortunately my ideas can't be created by one person alone.

I guess I'm just going to have to figure out a project that is small enough to work on alone.


Well I had just finished laying some more track when i found out the project was abandoned, oh well I've already deleted the route and assets from my computer so I'll go ahead and restart on my Tucson AZ to El Paso TX route. *!rolleyes!*
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Re: Northern Anthracite Project

Unread postby BDWorkshop » Mon Apr 04, 2016 1:54 pm

The problem is not with the track building. The track work is worthless if I can't build the content around it.
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Re: Northern Anthracite Project

Unread postby harryadkins » Mon Apr 04, 2016 7:19 pm

Can't get to your website.

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Re: Northern Anthracite Project

Unread postby jpetersjr » Mon Apr 04, 2016 9:02 pm

BDWorkshop wrote:I figured that once we got started and created some new content that other folks would see that it was something serious and want to join to help out. This never happened. I've come to the conclusion that there a just to few content makers out there. Even less that share the same interest and have the same motivation that you do. It doesn't seem to matter which rail sim that's being worked in, it always seems to have the same results. I've been working in rail sims since 2001. In that time I only found one person that match my interest and enthusiasm for the hobby, but that person has moved on and started creating content for other games. All the other people I've worked with either don't have the skills that are needed, or say that they want to help out but never really do.

I think that this project was a good idea... actually, I think all my project are good ideas. Unfortunately my ideas can't be created by one person alone.

I guess I'm just going to have to figure out a project that is small enough to work on alone.



I know that a lot of people do like bridges, I also tried route building but didn't like it, so mainly kept to content creation. Only thing is I really don't care for building bridges, but I like to build vintage vehicles and just now getting into airplane creation.

Just because one finds route building a little too difficult doesn't mean their items might not be useful, I've even seen some of my assets being used on other route as well. There will be a person that will find a good use for anything you might, just give it some time and maybe some thought.


If you have to you could change the name of your website and mainly just keep it open as an assets websites, or upload those bridges here on RWA, yes, I know that trying to run a website can be expensive.

...Cheers...


Jon

Us asset buildings are still very rare, and at times our items might be just what someone needs to add some detail to a route.
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Re: Northern Anthracite Project

Unread postby Dross » Mon Apr 04, 2016 11:24 pm

@ Jonathan
I just want to say thank you for your assets. I've been using a lot more on my route, in fact I'll probably use just about all of them before it is done.
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Re: Northern Anthracite Project

Unread postby BDWorkshop » Mon Apr 04, 2016 11:49 pm

jpetersjr wrote:If you have to you could change the name of your website and mainly just keep it open as an assets websites, or upload those bridges here on RWA, yes, I know that trying to run a website can be expensive.


This is something I've been thinking about. I can start a site just for the assets, this way I can build what ever tickles my fancy. I could also upload them here but I would rather upload them here as a bridge pack instead of individual assets. I'll have to give it some more thought.
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Re: Northern Anthracite Project

Unread postby jpetersjr » Tue Apr 05, 2016 8:57 am

BDWorkshop wrote:This is something I've been thinking about. I can start a site just for the assets, this way I can build what ever tickles my fancy. I could also upload them here but I would rather upload them here as a bridge pack instead of individual assets. I'll have to give it some more thought.




Will be looking forward to it, I think they look awesome.


Also soon I plan to upload my new Lockeed Super Constellation airplanes, once I do some more paints of it. All assets matter and so does all asset builders.
Last edited by jpetersjr on Tue Apr 05, 2016 9:08 pm, edited 1 time in total.
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The Legend Of The New York Central System Shall Live Again In TS2021.


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Re: Northern Anthracite Project

Unread postby minerman146 » Tue Apr 05, 2016 3:32 pm

Route Building on a scope as you have proposed requires an immense commitment in time and effort.
For me, in suburban territory 1/2 mile by one mile of track and scenery is 25-40 hours. You have to be prepared to do it every day, week after week, and then month after month and then a year goes by and then another. To actually see progress you need 4 hours a day 5 - 6 days a week. You must love what you are doing and dedicate yourself to completion. This is just the route building part. The creating assets part is a whole other job. To do both at same time - impossible, you will never finish alone. So everyone that signs up better be committed and understand what that means.

Don't trash the route ... let it set awhile. Then, go put a train on it ... look at the land go by from the cab. Stop the train over one of your bridges and take a good long look.

What you do next ... will be the answer.

Regards,
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Re: Northern Anthracite Project

Unread postby BDWorkshop » Tue Apr 05, 2016 4:33 pm

The route building itself wasn't the problem. I had help with that. It's all the content that was needed. The bridges and roundhouse that I made barely scratched the surface of what was actually needed. I thought I might attract other content creators that like creating the 'Old School" kind of stuff... This is where I mis-calculate all my projects. It simply won't happen. There is not enough content creators out there and even less that are interested in making the old school stuff. Above that, there is even less people that can be dedicated to the cause. I'm not picking on people, I just stumbling onto a forgone conclusion.

I can say that none of my work is scrapped (deleted). I've learned that lesson along time ago on what not to do. Everything that I've made or worked on is saved to an external disk for safe keeping.

Right now I'm leaning towards making a content page for both Railworks and Trainz where I can make random content to my hearts content.
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Re: Northern Anthracite Project

Unread postby minerman146 » Tue Apr 05, 2016 5:29 pm

BDWorkshop wrote:The route building itself wasn't the problem. I had help with that. It's all the content that was needed. The bridges and roundhouse that I made barely scratched the surface of what was actually needed. I thought I might attract other content creators that like creating the 'Old School" kind of stuff... This is where I mis-calculate all my projects. It simply won't happen. There is not enough content creators out there and even less that are interested in making the old school stuff. Above that, there is even less people that can be dedicated to the cause. I'm not picking on people, I just stumbling onto a forgone conclusion.

I can say that none of my work is scrapped (deleted). I've learned that lesson along time ago on what not to do. Everything that I've made or worked on is saved to an external disk for safe keeping.

Right now I'm leaning towards making a content page for both Railworks and Trainz where I can make random content to my hearts content.


Then the work is not lost and there will be evermore content created that, in time, may see the light of day on a route. A very good thing.
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