Something weird happened...

Discussion about RailWorks route design.

Re: Something weird happened...

Unread postby wlenz781 » Wed Jan 18, 2017 12:16 am

Have you made any more progress on this route? We need to see more KCS representation in the game.
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Re: Something weird happened...

Unread postby buzz456 » Wed Jan 18, 2017 9:13 am

wlenz781 wrote:Have you made any more progress on this route? We need to see more KCS representation in the game.


Since there has not been a post on this in TWO years I would suggest that this is abandoned. Do you not look at any dates before opening up dead threads?
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Re: Something weird happened...

Unread postby OregonRider » Wed Jan 18, 2017 11:06 pm

I have played around with stevens pass assets and the way the textures are in the asset file you can not copy the route and when i tried to take the terrain files in to another route for different textures the terrain tool didn't work.
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Re: Something weird happened...

Unread postby BoostedFridge » Wed Jan 18, 2017 11:12 pm

OregonRider wrote:I have played around with stevens pass assets and the way the textures are in the asset file you can not copy the route and when i tried to take the terrain files in to another route for different textures the terrain tool didn't work.


1) I don't think this has anything to do with this thread, other than the route in question uses STP as its template.

2) You most definitely can use the terrain textures from multiple routes, you just need to manually add them to the routeproperties file, and have that asset dependency checked in your route.
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Re: Something weird happened...

Unread postby OregonRider » Thu Jan 19, 2017 1:06 am

BoostedFridge wrote:
OregonRider wrote:I have played around with stevens pass assets and the way the textures are in the asset file you can not copy the route and when i tried to take the terrain files in to another route for different textures the terrain tool didn't work.


1) I don't think this has anything to do with this thread, other than the route in question uses STP as its template.

2) You most definitely can use the terrain textures from multiple routes, you just need to manually add them to the routeproperties file, and have that asset dependency checked in your route.


I've been messing around with that lately, the 1 time i tried i crashed my computer, not sure what happened but when i loaded the route my computer went black. But i have been improving
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