by artimrj » Tue Aug 17, 2010 11:44 am
Strangely enough I was exploring this yesterday. I went over to the other place and did a search and what I find aggravated me. From what I see you need to set this up first before you start painting terrain. There is a file called texturing.bin. It is in Environment/terrain. In it are all the textures available to the route to paint with. One of them is the default. Then the texturing.bin is called by the routeproperties.xml/.bin.
So if you want to use the Great Northerner texturing.bin. You need that texturing.bin file and then have to edit your route's file to point to it. I assume you will have this under your developer's folder structure. Once set up, you use the browser filter to turn on your folder and away you go.
If you allready painted terrain and change, then you could be all messed up as your using different textures and they will be replaced with something out of your new file that you might not expect it to be or it will be black. The textures are numbered and Railworks goes by that number, so when you replacing textures, the numbers may allready be in use and you are changing it's texture.
Bob Artim - Generation X²
I don't have a PHD, I have a DD214... Freedom carries sacrifice
I'm crawling in the dark looking for the answer