SAR704 wrote:Ok, so which file do I need to edit to get the new texture appearing in the game? Do I need to export a new Sky Info BP, or can the existing files be altered?
It's "Object_sun01.ace" in environment\sky\textures. I've only seen it as a 256² 8-bit alpha texture so far but don't know if other things are possible. Higher resolutions should be possible, but I don't know why one would need them other than when creating a scene on another planet in another galaxy where the sun might be much bigger.
I don't think this is technically any different than creating a wagon repaint, you should have the same options open to you ranging from creating a completely new blueprint set with custom Skydome mesh and all to simply replacing a file in an existing setup.
Cheers
Michael