by _o_OOOO_oo-Kanawha » Thu Jul 07, 2022 3:28 pm
Latest update notes, including the for DTG''s commercial income most important "Pringles Campaign":
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Train Sim World 2 - Update Notes - 7th July 2022
After the announcement of the new Island Line 2022: BR Class 484 Add-on from Rivet Games that will be coming on July 19th, we’re sharing information on the accompanying free upgrade to the original Isle of Wight route
which includes updated water textures used in Rivet’s West Cornwall route, audio tweaks and various graphical fixes.
Note: This update will release later than other platforms for PlayStation
Isle of Wight: Ryde - Shanklin Route Add-On
Class 483:
Just like the hills across Shanklin that go up and down,
we’ve upped the flange squeal audio to be louder and turned down the volume of the door warning audio.
Gangway door hitbox reduced to prevent it getting in the way when opened.
Added emergency break toggle on backspace.
Reduced player camera rotation.
Passengers will now move more easiily in and out of trains.
Removed Guard Panel cameras.
IOW Gameplay:
All passengers will now unload at Ryde Pier Head, where this train terminates.
Fixed red lights so player should now be able to proceed.
IOW Route:
Updated water texture to the sea and lakes from West Cornwall Local route.
Improved texture on planter found at Ryde Pier head station
Removed ability for players to walk through telegraph poles, signal poles and adjusted fence on the Lake Station to stop players from being able to climb up. Get down from there!
Fixed various bugs, snow and terrain issues
Other Improvements
Great Western Express
Moved static 1972 stock away from the buffer stops at Ealing Broadway.
Sitting in the driver's seat no longer causes derailment.
Arosa Line
Removed SBB Signage branding from the top of the station, due to licensing feedback.
Pringles Campaign
Adjustments made to Pringles posters and machines, including translated posters in Köln-Aachen route for German players.
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the red line had me in stitches, so much for DTG's outsourced QA ...
Meanwhile, on the DTG forum, rumours about TSW3 in the works have leaked, and all the worries over compatibility, speculations over new features, wishful thinking and well wishing to the developers have taken another turn.
Five years into the franchise, major core issues are still outstanding and the fanbois are already dreaming the UE5 will solve all previous woes ...
Console players and the consoles limited resources and power are turning into the standard and measure of all things regarding DLC development.
Meanwhile on a more serious note, dedicated individuals keep improving what DTG fails to see, cannot implement due to 'licensing feedback' and more of such considerations resulting in bland and unbranded rolling stock.
Work on the unofficial editor is also progressing slowly.
Edwin "Kanawha"
The Chessie, the train that never was ... (6000 hp Baldwin-Westinghouse steam turbine electric)