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TSW2 updated to UE4.26

Unread postPosted: Thu Aug 19, 2021 9:07 am
by _o_OOOO_oo-Kanawha
Preceding the Rush Hour update and the new DLC, my game has been updated to build 24.

It also shrunk considerably in size, probably some runtime compression has been applied to the DLC. Still the same popping LOD's and shadow rendering.

Is this the changelog: https://forums.dovetailgames.com/thread ... 021.43358/ ?

Reply

Unread postPosted: Fri Aug 20, 2021 3:21 am
by RailRoadEngineer
_o_OOOO_oo-Kanawha wrote:Still the same popping LOD's and shadow rendering.

!*hp*!
Biggest turnoff for me. !*not-ok*!

Re: TSW2 updated to UE4.26

Unread postPosted: Fri Aug 20, 2021 10:14 am
by _o_OOOO_oo-Kanawha
Yeah, it's probably an inherent problem with UE.
There are some hidden settings that affect draw distance and such.

Nice thing is, all DLC now works on both Steam and Epic versions.