TSW2 updated to UE4.26

TSW2 updated to UE4.26

Unread postby _o_OOOO_oo-Kanawha » Thu Aug 19, 2021 9:07 am

Preceding the Rush Hour update and the new DLC, my game has been updated to build 24.

It also shrunk considerably in size, probably some runtime compression has been applied to the DLC. Still the same popping LOD's and shadow rendering.

Is this the changelog: https://forums.dovetailgames.com/thread ... 021.43358/ ?
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Unread postby RailRoadEngineer » Fri Aug 20, 2021 3:21 am

_o_OOOO_oo-Kanawha wrote:Still the same popping LOD's and shadow rendering.

!*hp*!
Biggest turnoff for me. !*not-ok*!
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Re: TSW2 updated to UE4.26

Unread postby _o_OOOO_oo-Kanawha » Fri Aug 20, 2021 10:14 am

Yeah, it's probably an inherent problem with UE.
There are some hidden settings that affect draw distance and such.

Nice thing is, all DLC now works on both Steam and Epic versions.
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