I have been working in a couple QD scenarios for the NERW Lafayette in Indiana, which I attach to this post. Any comments about them will be welcome right in this thread.
The following description is a copy of the README included with the attached file:
"The folder included in the zip has the first release version for two QD scenarios, one westbound, the other eastbound, for the NERW Lafayette (Indiana) route, released recently in RWA by Bob Artim and his team.
To install drop the zip contents into Railworks folder. It will install in the scenarios folder of the Lafayette route.
The QD include only player spawn points, nearly 60, with 30 startup points. All spawn points are numbered, lower in the east (Tipton) and higher in the west (Lafayette). Only a few routings are touching exclusively passenger stations, but most of them are freight oriented from/to yards or sidings.
You have to consider that in many cases you will need to throw some yard or sidings manual switches in order to be able to reach your destinations or even avoiding derailments (due to switches set against your path).
I haven´t been able to decorate the QD routings with consists. I tried both, consist and AI spawn points, getting weird results. I also tried placing consists added along the route. Those when increased in numbers produced continuous crashes, making the QD fully unstable.
Even so, I will keep trying to get this part done. I still have a few ideas. Particularly I would appreciate any advising from more experienced members in RWA concerning this part.
For the moment this file is released attached to this thread. Bob and Buzz will decide in the future if they (or updated versions) are to be released along a next route update or any other way."